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main.py
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main.py
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from tkinter import *
# ---------------------------- CONSTANTS ------------------------------- #
PINK = "#e2979c"
RED = "#e7305b"
GREEN = "#9bdeac"
YELLOW = "#f7f5dd"
FONT_NAME = "Courier"
WORK_MIN = 25
SHORT_BREAK_MIN = 5
LONG_BREAK_MIN = 20
reps = 0
timer = None
# ---------------------------- TIMER RESET ------------------------------- #
def reset_timer():
global timer, reps
if timer != None: # is there something to reset.
window.after_cancel(timer) # this will cancel the effect of window.after()
timer = None
#resetting other widgets...
title_label.configure(text="Timer", fg=GREEN)
canvas.itemconfigure(timer_text, text="00:00")
check_mark.configure(text="")
reps = 0
# ---------------------------- TIMER MECHANISM ------------------------------- #
def start_timer():
global reps, timer
if timer == None: # this will protect from starting timer if it is already started.
reps += 1
if reps % 8 == 0:
work_time = LONG_BREAK_MIN
title_label.configure(text="BREAK!", fg=RED)
elif reps % 2 == 0:
work_time = SHORT_BREAK_MIN
title_label.configure(text="break!", fg=PINK)
else:
work_time = WORK_MIN
title_label.configure(text="Work!", fg=GREEN)
pop_up(window) # raise above all window
count_down(work_time * 60)
# ---------------------------- COUNTDOWN MECHANISM ------------------------------- #
def count_down(count):
global reps, timer
count_min = count // 60
count_sec = count % 60
if count_sec < 10:
count_sec = f"0{count_sec}"
canvas.itemconfigure(timer_text, text=f"{count_min}:{count_sec}")
if count > 0:
timer = window.after(1000, count_down, count - 1) #(time(ms), function to call, arguments to the function)
# this "timer" is used to cancel the effect or simply reset the timer
else: # restart the timer again after each reps so it doesnot stop automatically.
timer = None
start_timer()
marks = ""
work_sessions = reps // 2
for _ in range(work_sessions):
marks += "✔"
check_mark.configure(text=marks)
# ---------------------------- UI SETUP ------------------------------- #
window = Tk()
window.title("Pomodoro")
window.configure(padx=100, pady=50, bg=YELLOW)
# window.minsize(width=400, height=400)
# Title
title_label = Label(text="Timer", font=(FONT_NAME, 40, "normal"))
title_label.configure(bg=YELLOW, fg=GREEN)
title_label.grid(column=1, row=0)
# Tomato Image
image_path = "tomato.png"
canvas = Canvas(width=200, height=224, bg=YELLOW, highlightthickness=0) # highlightthickness = 0 to remove canvas border showing up
tomato_img = PhotoImage(file=image_path)
canvas.create_image(100, 112, image=tomato_img)
# Timer text
timer_text = canvas.create_text(100, 140, text="00:00", fill="white", font=(FONT_NAME, 27, "bold"))
canvas.grid(column=1, row=1)
# Buttons
start_button = Button(text="Start", bg="white", command=start_timer)
start_button.configure(highlightthickness=0)
start_button.grid(column=0, row=2)
reset_button = Button(text="Reset", bg="white", fg=RED, command=reset_timer)
reset_button.configure(highlightthickness=0)
reset_button.grid(column=2, row=2)
# Checkmark label
check_mark = Label(bg=YELLOW, fg=GREEN, font=("", 15)) # text="✔" in count_down function
check_mark.grid(column=1, row=3)
# ---------------------------- POP UP ------------------------------- #
def pop_up(window): # raise above all window.
window.attributes('-topmost', True)
window.attributes('-topmost', False)
window.mainloop()