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A small script allowing you to set icons for GameObjects through code

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Thundernerd/Unity3D-IconManager

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Icon Manager

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Icon Manager is a small utility that allows you to set icons on GameObjects through code.

Installation

  1. The package is available on the openupm registry. You can install it via openupm-cli.
openupm add net.tnrd.iconmanager
  1. Installing through a Unity Package created by the Package Installer Creator from Needle

Usage

Here's how you use the IconManager

private void Foo()
{
    GameObject gameObject = FetchGameObject();
    IconManager.SetIcon(gameObject, LabelIcon.Teal);
}

Or by using an extension for GameObjects

private void Foo()
{
    GameObject gameObject = FetchGameObject();
    gameObject.SetIcon(ShapeIcon.CircleGreen);
}

Removing an icon is also possible; both through the IconManager and via an extension method

private void Foo()
{
    GameObject gameObject = FetchGameObject();

    IconManager.RemoveIcon(gameObject);
    // or
    gameObject.RemoveIcon();
}

Support

Icon Manager is a small and open-source utility that I hope helps other people. It is by no means necessary but if you feel generous you can support me by donating.

ko-fi

Contributing

Pull requests are welcomed. Please feel free to fix any issues you find, or add new features.

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A small script allowing you to set icons for GameObjects through code

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