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Linking Error when compiling. #664
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First of all make sure you have the Vulkan SDK installed. I looked into the '\Lib\shaderc_shared.lib' the '%{LibraryDir.VulkanSDK}' is this: In your error message the filepath it cannot open is I hope this helps. Make sure the Vulkan SDK is installed. If so recreate the projects files and try again. |
Extra note: if you have installed the Vulkan SDK on your own and it doesn't work. Try uninstalling and installing it again using the Setup.bat script. |
@androidandyhsu Just open your VulkanSDK folder then run |
Ok,thanks.
…---Original---
From: "John ***@***.***>
Date: Mon, Mar 25, 2024 04:49 AM
To: ***@***.***>;
Cc: ***@***.******@***.***>;
Subject: Re: [TheCherno/Hazel] Linking Error when compiling. (Issue #664)
@androidandyhsu Just open your VulkanSDK folder then run maintenancetool.exe -> Add or remove components -> select Shader Toolchain Debug Symbols for your architecture and next... next... After installation you will see new files in VulkanSDK dir and thats what you need
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Visual Studio 2022 building output:
I tried to put the file in the project folder, but I cannot find where has that file included.
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