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Gameplay Programmer using Unreal Engine, Godot or Unity.

- 🔭 I’m currently a student at the School For Games in Berlin

- ⚡ Fun fact I use Linux to make games.

Connect with me:

thebitfossil

Languages and Tools:

cplusplus csharp linux unity unreal

Ascent Of The Dragon (Student Project S4G Berlin)

2.5D Action Platformer made with the Godot Engine 3.4

Inspired by Bubble Bobble, the player has to trap the enemies so they can be killed.
Those will drop shards which in return spawn key parts, hidden in the game world.
When collecting all shards and keys, you can open and release your imprisoned friend
and thus win the game.

Gameplay

  • Jump'N Run
  • Shoot
  • Explore
  • Collect

My Role

  • Gameplay Programmer
  • AI Progammer
  • Generalist

Engine/ Languages

Godot 3.4, GDScript

Responsibilities

Build and Installation

  • Click on Play Here

  • Installation

    • Download the Version for your System
    • Extract to a folder
    • Execute, Play and Have Fun!

Extras

The repository right now, is missing a few assets, due to size restrictions if you download the project,
it will need some tinkering to make it run.

But definetly feel free to look through my GDScripts, the code has not been changed since the relese of v1.0.

License

Note that the source in this repository is licensed by the MIT license model and covers only
the source code in this repository.

Both Godot and OpenVR have their own license requirements. See their respective git repositories for more details.

All assets are only for personal projecte and commercial usage is not allowed.

The subfolders contains third party assets. Please only use them for your own private projects
as commercial usage is not allowed.

About this repository

This repository was created during my 1st Semester Project at the School For Games in Berlin
and is maintained by René Hecker a.k.a. TheBitFossil.

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