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feature: add recipe to craft a chest #55

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pollend opened this issue Mar 15, 2021 · 2 comments
Open

feature: add recipe to craft a chest #55

pollend opened this issue Mar 15, 2021 · 2 comments
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Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience Type: Improvement Request for or addition/enhancement of a feature

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@pollend
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pollend commented Mar 15, 2021

ref: #53

@jdrueckert jdrueckert added Type: Improvement Request for or addition/enhancement of a feature Hacktoberfest Good First Issue Good for learners that are new to Terasology and removed Hacktoberfest labels Mar 17, 2021
@cybersicilian
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This seems to be already addressed in ManualLabor (there is a woodenchest prefab already existant)

@jdrueckert
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Is that a different chest than the one in CoreAdvancedAssets?
If so, then ideally we should consolidate this, except if ManualLabor's chest has some special functionality or features in comparison to the "basic chest"...

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Labels
Category: Gameplay Content Requests, Issues and Changes targeting gameplay mechanics and content Good First Issue Good for learners that are new to Terasology Topic: UI/UX Requests, Issues and Changes related to screens, artwork, sound and overall user experience Type: Improvement Request for or addition/enhancement of a feature
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