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UE的第三人称例子工程,TS继承了cpp的那个[项目名称]Character,然后工程的GameState指定为这个TS_Character。在TS_Character里按照例子里的,实现了ReceiveBeginPlay 函数,但是不能正确触发啊? |
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Answered by
kimxee
Oct 16, 2024
Replies: 1 comment 2 replies
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我就没能碰到不触发的情况。 |
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2 replies
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可能是之前函数返回值没有表明void,不确定,现在能触发了