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TriggerWindowResize don't work properly. I see only the lower part of the screen with different MaxScale, the rest part is cut off by the top of the screen. Plus the camera view is too close. I found this bug using a mod that calls Set Max Scale. I use last version (1.0.12b).
On the screenshot a big room 2х2. MaxScale = 3.
I reproduced this issue via debug console: lua Options.MaxScale = 1 lua Isaac.TriggerWindowResize()
I have:
Windows 11 23H2
Resolution: 3840 х 1080
GPU: AMD Radeon RX 5700
CPU: AMD Ryzen 3800X
The text was updated successfully, but these errors were encountered:
TriggerWindowResize
don't work properly. I see only the lower part of the screen with differentMaxScale
, the rest part is cut off by the top of the screen. Plus the camera view is too close. I found this bug using a mod that calls Set Max Scale. I use last version (1.0.12b).On the screenshot a big room 2х2. MaxScale = 3.
I reproduced this issue via debug console:
lua Options.MaxScale = 1
lua Isaac.TriggerWindowResize()
I have:
Windows 11 23H2
Resolution: 3840 х 1080
GPU: AMD Radeon RX 5700
CPU: AMD Ryzen 3800X
The text was updated successfully, but these errors were encountered: