Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

TriggerWindowResize don't work properly #575

Open
BudkoIlya opened this issue Oct 23, 2024 · 0 comments
Open

TriggerWindowResize don't work properly #575

BudkoIlya opened this issue Oct 23, 2024 · 0 comments

Comments

@BudkoIlya
Copy link

BudkoIlya commented Oct 23, 2024

TriggerWindowResize don't work properly. I see only the lower part of the screen with different MaxScale, the rest part is cut off by the top of the screen. Plus the camera view is too close. I found this bug using a mod that calls Set Max Scale. I use last version (1.0.12b).
On the screenshot a big room 2х2. MaxScale = 3.

I reproduced this issue via debug console:
lua Options.MaxScale = 1
lua Isaac.TriggerWindowResize()

I have:
Windows 11 23H2
Resolution: 3840 х 1080
GPU: AMD Radeon RX 5700
CPU: AMD Ryzen 3800X
image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant