This is a Rasterizer using C++, of course with the help from OLC or SDL later, for drawing lines and making a window etc.
Why am I doing this:
- I want to learn more about graphic engines 🎲
As you can see, this will be an ongoing project and will grow continuously as I learn more.
- C++
- SDL/OLC engine, there might be OpenGL version in the future
This is still WIP (windows only, well it's going to be a standalone executable later):
- First, you will need Visual Studio 2022 installed, together with C++ environment support
- Run <solution>.sln using VS 2022
- Build & Run the program
- This is still WIP.
- This is still WIP.
- Finish object projection and rasterization for simple meshes (primitives)
- Normals, Illuminating and culling as well as default camera
- Optimizing the code structure and, Camera & Clipping
- Texture, mapping stuff
My Email: [email protected]
Project Link: Here