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I would prefer the addition of JPEG XL support, including animated JPEG XL images. |
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Currently the only way of having animated sprites/tiles is to have multiple png files for each frame, which is well...
My proposal is to add animated png support to the engine and add an
apng
symbol to the spec that dissects the file along with an optional start/end parameter, for example:Beta Was this translation helpful? Give feedback.
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