From da205d8c2d45e2775e7e29e5963cd678a38ca5a8 Mon Sep 17 00:00:00 2001 From: Marty <85036874+MatusGuy@users.noreply.github.com> Date: Tue, 8 Oct 2024 06:59:53 +0000 Subject: [PATCH] Fix slidejumping as big tux (#3068) The slide jumping height as big tux is back to normal --- src/object/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/object/player.cpp b/src/object/player.cpp index 22a5ce3ed12..4679a8b7ec0 100644 --- a/src/object/player.cpp +++ b/src/object/player.cpp @@ -1389,7 +1389,7 @@ Player::handle_vertical_input() if (m_controller->pressed(Control::JUMP)) m_jump_button_timer.start(JUMP_GRACE_TIME); if (m_controller->hold(Control::JUMP) && m_jump_button_timer.started() && (m_can_jump || m_coyote_timer.started())) { m_jump_button_timer.stop(); - if (m_duck) { + if (m_duck && !m_sliding) { // when running, only jump a little bit; else do a backflip if ((m_physic.get_velocity_x() != 0) || (m_controller->hold(Control::LEFT)) ||