From 2103c975d49e97be6c79054b6b661962f11f4e7b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ji=C5=99=C3=AD=20Pale=C4=8Dek?= Date: Sat, 19 Aug 2023 20:27:38 +0200 Subject: [PATCH] move setting of animation loops outside of switch --- src/badguy/crusher.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/badguy/crusher.cpp b/src/badguy/crusher.cpp index 3766022ee3a..c0b52b40168 100644 --- a/src/badguy/crusher.cpp +++ b/src/badguy/crusher.cpp @@ -702,24 +702,21 @@ CrusherRoot::start_animation() { case Crusher::Direction::DOWN: set_action("downwards"); - m_sprite->set_animation_loops(1); break; case Crusher::Direction::UP: set_action("upwards"); - m_sprite->set_animation_loops(1); break; case Crusher::Direction::LEFT: set_action("sideways-left"); - m_sprite->set_animation_loops(1); break; case Crusher::Direction::RIGHT: set_action("sideways-right"); - m_sprite->set_animation_loops(1); break; } + m_sprite->set_animation_loops(1); } /* EOF */