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"Igel" Needs Improvements #45

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Karkus476 opened this issue Aug 9, 2016 · 3 comments
Open

"Igel" Needs Improvements #45

Karkus476 opened this issue Aug 9, 2016 · 3 comments

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@Karkus476
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Karkus476 commented Aug 9, 2016

This may need a corresponding issue in the SuperTux/supertux repo.
Why do these enemies take different amount of fireballs to kill?
The game should indicate to the user what effect fireballs are having.
Possible improvements may be needed to artwork too.
This is the creature I'm talking about

@uafr
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uafr commented Aug 9, 2016

It allways takes the same amount of one fireball, but you have to hit the vulnerable face.

@Rusty-Box
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Every time I attack Igel, I can only defeat it, when it reaches the edge of a platform or the ground.

@Karkus476
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@uafr Yes, that appears to be the case. This is not obvious to the player though, and some change needs to be made in my opinion, to make this clear. I've added needs-discussion.

@maxteufel maxteufel mentioned this issue Aug 9, 2016
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