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TEST_REPORT.md

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Unreal Engine 4.27 HTML5 ES3 (WebGL 2) / Unreal Engine 4.24 HTML5 ES2 (WebGL 1)

Test Report

Most recent test run completed around 2024-10-11 for a release with emscripten 3.1.68

Test ES3 branch, VS2022, AdhocCombat (personal project)

Versions:

  • Windows 10
  • Git for Windows: 2.47.0
  • CMake: 3.30.5
  • Python: 3.12.6
  • Visual Studio 2022: 17.11.5
  • Visual Studio toolchain: 14.41.34123
  • Windows SDK: 10.0.26100

Steps:

  • Build AdhocCombat C++ project Development regularly and tested locally in Chromium.
  • Built AdhocCombat C++ project Shipping, deployed to https://adhoccombat.com, and ran in Chromium and/or Firefox. This ensures multiplayer works when the client is served over HTTPS.

Test ES2 branch, VS2022, Unreal FirstPerson project

Versions:

  • Windows 10
  • Git for Windows: 2.46.2
  • CMake: 3.30.4
  • Python: 3.12.6
  • Visual Studio 2022: 17.11.5
  • Visual Studio toolchain: 14.41.34123
  • Windows SDK: 10.0.26100

Steps:

  • Built FirstPerson Blueprint project in Development and ran in Chromium.
  • Built FirstPerson Blueprint project in Shipping and ran in Chromium.
  • Built FirstPerson Blueprint project in Development multithreaded and ran in Chromium.
  • Tested multiplayer using enabled websocket plugin with at least one of the above.

Test ES3 branch, VS2019, Unreal FirstPerson project

Versions:

  • Windows 10
  • Git for Windows: 2.47.0
  • CMake: 3.30.5
  • Python: 3.12.6
  • Visual Studio 2019: 16.11.41
  • Visual Studio toolchain: 14.29.30156
  • Windows 11 SDK: 10.0.22000

Steps:

  • Built FirstPerson Blueprint project in Development and ran in Chromium.
  • Built FirstPerson Blueprint project in Shipping and ran in Chromium.
  • Built FirstPerson Blueprint project in Development multithreaded and ran in Chromium.
  • Tested multiplayer using enabled websocket plugin with at least one of the above.