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MD3 tangent space missmatch when not Frame 0 #52

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SomaZ opened this issue Oct 10, 2023 · 0 comments
Open
4 tasks

MD3 tangent space missmatch when not Frame 0 #52

SomaZ opened this issue Oct 10, 2023 · 0 comments
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bug rend2-sp singlepayer rend2 rend2 multiplayer rend2

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@SomaZ
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SomaZ commented Oct 10, 2023

Currently, when there's another frame rendered than frame 0 of a md3, the code falls back to the dynamic vbo/ibo path. This doesn't use mikkts, which results in weird normals popping on looping vertex animations.

  • Add frames data to static vbo
  • Make sure tangent space is consitent (all mikkts)
  • Add frame vertex shift
  • Fix remaining issues with gpu vertex interpolation
@SomaZ SomaZ added bug rend2 multiplayer rend2 rend2-sp singlepayer rend2 labels Oct 10, 2023
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Labels
bug rend2-sp singlepayer rend2 rend2 multiplayer rend2
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