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Radius marker for your own player #26
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You should try out the "Line of Sight" hub plugin, as that one will let you choose a radius around the player. It has an outline mode and will disregard tiles that you cannot walk on, which is probably useful for the attack range of a player weapon/spell. I will eventually implement the ability to make a radius marker for your own player character, but that will not account for line of sight. |
Have you tried lowering the render distance to 15 tiles in the GPU plugin? That way everything > 15 tiles away from the player should become black (or whatever colour you have set in the skybox plugin). There is also a very scuffed workaround to do the marking in the Radius Marker plugin which is to bring a cat and have a marker follow the cat, although that will always be off by 1 tile and the cat will get stuck behind obstacles and need to be called frequently. I will add the option to place radius markers that will follow the player, but I cannot give you an ETA for when this will happen. Hopefully within a month. |
I see that you can attach radius markers to npcs by NPC ID, but is there a way to attach a radius marker to your own player character?
I want to be able to set a square radius around my player to mark out things such as NPC render distance, as well as the attack range of my weapon/spell. I basically want a square around my character that updates with me as I run around.
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