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[FORGE] CreativeCore and Rubidium Incompatibility #177

Closed
2 tasks done
301haru opened this issue Sep 29, 2023 · 7 comments
Closed
2 tasks done

[FORGE] CreativeCore and Rubidium Incompatibility #177

301haru opened this issue Sep 29, 2023 · 7 comments
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incompatibility The mod is not compatible with AutoModpack

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@301haru
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301haru commented Sep 29, 2023

Bug description

crashes when using

https://modrinth.com/mod/creativecore

Steps to reproduce

  1. open minecraft

Expected behavior

No response

Actual behavior

No response

Relevant logs

No response

Minecraft & Mod Loader versions

1.20.1 NeoForged 47.1.79

Minecraft launcher

No response

Operating system

Windows10

AutoModpack version

3.5.3

Other information

No response

Check list

  • I have verified that the issue persists in the latest version of the mod.
  • I have searched the existing issues and confirmed that this is not a duplicate.
@301haru
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301haru commented Sep 29, 2023

[14:35:42.462] [main/INFO] [AutoModpack/]: You are using pre-released or beta version of AutoModpack: 3.5.3-SHAPSHOT latest stable version is: 3.5.2
[14:35:42.519] [main/INFO] [AutoModpack/]: AutoModpack prelaunched! took 542ms
Exception in thread "main" java.lang.module.ResolutionException: Modules net.fabricmc.loader and creativecore export package net.fabricmc.api to module dagger
at java.base/java.lang.module.Resolver.resolveFail(Resolver.java:901)
at java.base/java.lang.module.Resolver.failTwoSuppliers(Resolver.java:815)
at java.base/java.lang.module.Resolver.checkExportSuppliers(Resolver.java:736)
at java.base/java.lang.module.Resolver.finish(Resolver.java:380)
at java.base/java.lang.module.Configuration.(Configuration.java:140)
at java.base/java.lang.module.Configuration.resolveAndBind(Configuration.java:494)
at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.ModuleLayerHandler.buildLayer(ModuleLayerHandler.java:75)
at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.TransformationServicesHandler.buildTransformingClassLoader(TransformationServicesHandler.java:60)
at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.run(Launcher.java:106)
at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.main(Launcher.java:78)
at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26)
at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23)
at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141)

@Skidamek Skidamek added wontfix This will not be worked on incompatibility The mod is not compatible with AutoModpack labels Sep 29, 2023
@Skidamek Skidamek changed the title CreativeCore Incompatibility [FORGE] CreativeCore Incompatibility Sep 29, 2023
@Skidamek
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Currently automodpack uses FFAPI in forge version, which is incompatible with creativecore. Sinytra/ForgifiedFabricAPI#37

@301haru
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301haru commented Sep 29, 2023

15:03:38.296
game
[15:03:38.295] [main/INFO] [AutoModpack/]: AutoModpack prelaunched! took 750ms
15:03:39.749
game
Exception in thread "main" java.lang.module.ResolutionException: Modules net.fabricmc.loader and rubidium export package net.fabricmc.loader.util.version to module voicechat

Is this some kinda same issue like creativecore?

@Skidamek
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Skidamek commented Sep 29, 2023

Yep that's the same issue they bundles part of fabric API into the mod in the same, incompatible for us way. Try Embeddium

@Skidamek Skidamek changed the title [FORGE] CreativeCore Incompatibility [FORGE] CreativeCore and Rubidium Incompatibility Sep 29, 2023
@301haru
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301haru commented Sep 29, 2023

hmm Embeddium does not seem work properly with my mod sets its compatibility is worse than Rubidium
I guess I can't use your mod sadly

@MrKashew
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@Skidamek Seems there is a solution/workaround on FFAPI for this, I've tried the same for Automodpack but it still crashes, any thoughts?
Sinytra/ForgifiedFabricAPI#37 (comment)

@Skidamek Skidamek removed the wontfix This will not be worked on label Oct 21, 2023
@Skidamek
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Skidamek commented Mar 9, 2024

Fixed in 4.0.0 beta 1!

@Skidamek Skidamek closed this as completed Mar 9, 2024
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