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Fix GuiChat ASM surrounding too many instructions with if statement #187

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Alexdoru opened this issue Jul 20, 2024 · 0 comments
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@Alexdoru
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The code injected in the GuiChat.drawScreen method is surrounding all the code from the start of the method up to the drawRect call with an if statement.

If another ASM mod injected code at HEAD, that code will be wraped too with the if statement.

I suggest deleting that ASM and instead use a mixin using the @WrapWithCondition targeting the drawRect call

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