Fix RenderLayers.getBlockLayer returning solid for everything #69
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Forge does not populate the
BLOCKS
map inRenderLayers
. This means thatRenderLayers.getBlockLayer
returns solid for any modded block. Evidently, Forge expects modders to be using the newRenderLayers.getRenderLayers
function they patch in, however, Fabric mods will all be usinggetBlockLayer
since that is correct for vanilla. Hence, we need to provide a reasonable fallback.The approach I used is to return the first render type in the
ChunkRenderTypeSet
; this will work correctly on most blocks. It's quite a bit of a kludge, but better than nothing. The mixin onChunkRenderTypeSet
is necessary to avoid an iterator allocation on every call.