From 0335fd58a89a59689cf825d30b502beab68b086d Mon Sep 17 00:00:00 2001 From: eunma Date: Sat, 13 Jul 2024 09:02:23 +0900 Subject: [PATCH] Bug fix --- Entities/LevelStats.cs | 2 +- FallGuysStats.csproj | 4 ++-- Views/Overlay.cs | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Entities/LevelStats.cs b/Entities/LevelStats.cs index ac1e09f3..c8607178 100644 --- a/Entities/LevelStats.cs +++ b/Entities/LevelStats.cs @@ -2375,7 +2375,7 @@ public class LevelStats { { "round_egg_grab_02", new LevelStats("round_egg_grab_02", null, "Egg Siege", LevelType.Team, BestRecordType.HighScore, false, false, 2, 120, 120, Properties.Resources.round_egg_siege_icon, Properties.Resources.round_egg_siege_big_icon) }, { "round_fall_ball_60_players", new LevelStats("round_fall_ball_60_players", null, "Fall Ball", LevelType.Team, BestRecordType.HighScore, false, false, 1, 90, 90, Properties.Resources.round_fall_ball_icon, Properties.Resources.round_fall_ball_big_icon) }, { "round_ballhogs", new LevelStats("round_ballhogs", null, "Hoarders", LevelType.Team, BestRecordType.HighScore, false, false, 1, 90, 90, Properties.Resources.round_hoarders_icon, Properties.Resources.round_hoarders_big_icon) }, - { "round_hoops", new LevelStats("round_hoops", null, "Hoopsie Daisy", LevelType.Team, BestRecordType.HighScore, false, false, 1, 120, 120, Properties.Resources.round_hoopsie_daisy_icon, Properties.Resources.round_hoopsie_daisy_big_icon) }, + { "round_hoops", new LevelStats("round_hoops", null, "Hoopsie Daisy", LevelType.Team, BestRecordType.HighScore, false, false, 1, 300, 300, Properties.Resources.round_hoopsie_daisy_icon, Properties.Resources.round_hoopsie_daisy_big_icon) }, { "round_jinxed", new LevelStats("round_jinxed", null, "Jinxed", LevelType.Team, BestRecordType.Fastest, false, false, 1, 300, 300, Properties.Resources.round_jinxed_icon, Properties.Resources.round_jinxed_big_icon) }, { "round_chicken_chase", new LevelStats("round_chicken_chase", null, "Pegwin Pursuit", LevelType.Team, BestRecordType.HighScore, false, false, 3, 120, 120, Properties.Resources.round_pegwin_pursuit_icon, Properties.Resources.round_pegwin_pursuit_big_icon) }, { "round_territory_control_s4_show", new LevelStats("round_territory_control_s4_show", null, "Power Trip", LevelType.Team, BestRecordType.HighScore, false, false, 4, 100, 100, Properties.Resources.round_power_trip_icon, Properties.Resources.round_power_trip_big_icon) }, diff --git a/FallGuysStats.csproj b/FallGuysStats.csproj index 67d76468..27c762f3 100644 --- a/FallGuysStats.csproj +++ b/FallGuysStats.csproj @@ -1162,7 +1162,7 @@ - + @@ -1197,7 +1197,7 @@ - + diff --git a/Views/Overlay.cs b/Views/Overlay.cs index a9f2b07c..5166a9df 100644 --- a/Views/Overlay.cs +++ b/Views/Overlay.cs @@ -916,7 +916,7 @@ private void SetFinishLabel(StatSummary summary, LevelType type, string roundId, DateTime end = this.lastRound.End; DateTime? finish = this.lastRound.Finish; TimeSpan runningTime = start > currentUtc ? currentUtc - this.startTime : currentUtc - start; - int maxRunningTime = 12; // in minutes + int maxRunningTime = 30; // in minutes float fBrightness = 0.7f; if (!Stats.IsDisplayOverlayTime) {