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Many of our tests are currently "integration" tests in that they test the total behavior of the game for a certain sequence of events (e.g. kill a tank and pick up its power-up).
We should probably make more unit tests that test functions, or single actors (i.e. send a message, receive response messages)
The text was updated successfully, but these errors were encountered:
Many of our tests are currently "integration" tests in that they test the total behavior of the game for a certain sequence of events (e.g. kill a tank and pick up its power-up).
We should probably make more unit tests that test functions, or single actors (i.e. send a message, receive response messages)
The text was updated successfully, but these errors were encountered: