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Bug: Lost Steam input from Reloader Launch After Uptade to .14 #469

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Fvckinskate opened this issue Oct 14, 2024 · 5 comments
Open

Bug: Lost Steam input from Reloader Launch After Uptade to .14 #469

Fvckinskate opened this issue Oct 14, 2024 · 5 comments
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bug Something isn't working untriaged No decision has been made by the developers.

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@Fvckinskate
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Since I upgraded to .14 this instant, I completely lost the ability to play with my controller after launching with Reloader.
( I don't know which version I had before but It dated from 1 week ago )
My controller is an Astro C40 PS4 version and is listed as Unsupported by Squareenix.
I need Steam Input to play.
Everything was working flawlessly before auto update
Everything work flawlessly when launching from steam.

I have no way to reproduce bug since I can't seem to find a way to rollback Reloader

I need native steam input after launch from Reloader

I also noticed, After reinstalling Reloader, I lost the ability to Drag-Drop mods to mod tab.

@Fvckinskate Fvckinskate added bug Something isn't working untriaged No decision has been made by the developers. labels Oct 14, 2024
@Sewer56
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Sewer56 commented Oct 14, 2024

Deploy ASI Loader from Edit Application menu and then start your game from Steam itself.

@Sewer56
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Sewer56 commented Oct 17, 2024

How did that go for you, still having issues?

@Fvckinskate
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Fvckinskate commented Oct 17, 2024 via email

@Sewer56
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Sewer56 commented Oct 17, 2024

If you think this was caused by FFXVI Modloader mod, raise an issue at https://github.com/Nenkai/ff16.utility.modloader/issues

I know @Nenkai was experimenting with shipping own DirectX libraries.

@Nenkai
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Nenkai commented Oct 18, 2024

Didn't touch anything about dx libs. Not bundling dstorage dll from dependencies was already part of 1.0.8.

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