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The code for keeping track of all contours is unnecessarily complex. It can be simplified a lot by simple allocating the vector of blocks up front and indexing it directly instead of doing everything relative to the 'last_block_idx' pointer and hiding the reusing of blocks.
The text was updated successfully, but these errors were encountered:
The code for keeping track of all contours is unnecessarily complex. It can be simplified a lot by simple allocating the vector of blocks up front and indexing it directly instead of doing everything relative to the 'last_block_idx' pointer and hiding the reusing of blocks.
The text was updated successfully, but these errors were encountered: