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Instant crash after linking all PPU Modules. It was working fine a couple of days ago. Tried older builds but the issue remains.
Details
The error specifies a timeout for a game check on boot:
Verification failed (object: 0x0)
(in file /rpcs3/rpcs3/Emu/Cell/Modules/cellGame.cpp:800[:3],
in function error_code cellGameBootCheck(vm::ptr<u32>,
vm::ptr<u32>, vm::ptr<CellGameContentSize>, vm::ptr<char[32]>))
(errno=110=Connection timed out) (PPU: cellGameBootCheck)
Weird thing is that this issue is now replicating on older builds too (like a week old or less).
The PKG file was installed and the files were moved from the home partition. I made a symlink so the folder could be detected anyways to save space on the SSD. I could launch the game from steam via a sh script just fine, the location change does not affect this error.
Quick summary
Instant crash after linking all PPU Modules. It was working fine a couple of days ago. Tried older builds but the issue remains.
Details
The error specifies a timeout for a game check on boot:
Weird thing is that this issue is now replicating on older builds too (like a week old or less).
The PKG file was installed and the files were moved from the home partition. I made a symlink so the folder could be detected anyways to save space on the SSD. I could launch the game from steam via a sh script just fine, the location change does not affect this error.
Build with regression
v0.0.33-17020-d51d5ce8 Alpha | HEAD
Attach two log files
RPCS3.log
Attach capture files for visual issues
No response
System configuration
Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz | 16 Threads | 15.47 GiB RAM | TSC: 2.904GHz | AVX+ | FMA3
Operating system: POSIX, Name: Linux, Release: 6.1.0-25-amd64, Version: 1 SMP PREEMPT_DYNAMIC Debian 6.1.106-3
GPU: 'NVIDIA GeForce RTX 3060' running on driver 550.78.0.0
GPU: 'llvmpipe (LLVM 15.0.6, 256 bits)' running on driver 0.0.1
Default GPU: 'NVIDIA GeForce RTX 3060'
(2024-08-26)
Qt version: Compiled against Qt 6.7.3 | Run-time uses Qt 6.7.3
Other details
No response
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