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[Regression] Splinter cell chaos theory HD: Verification failed (object: 0x0) #16195

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Fabxx opened this issue Oct 9, 2024 · 0 comments
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@Fabxx
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Fabxx commented Oct 9, 2024

Quick summary

Instant crash after linking all PPU Modules. It was working fine a couple of days ago. Tried older builds but the issue remains.

Details

The error specifies a timeout for a game check on boot:

Verification failed (object: 0x0)
(in file /rpcs3/rpcs3/Emu/Cell/Modules/cellGame.cpp:800[:3], 
in function error_code cellGameBootCheck(vm::ptr<u32>, 
vm::ptr<u32>, vm::ptr<CellGameContentSize>, vm::ptr<char[32]>)) 
(errno=110=Connection timed out) (PPU: cellGameBootCheck)

Weird thing is that this issue is now replicating on older builds too (like a week old or less).

The PKG file was installed and the files were moved from the home partition. I made a symlink so the folder could be detected anyways to save space on the SSD. I could launch the game from steam via a sh script just fine, the location change does not affect this error.

Build with regression

v0.0.33-17020-d51d5ce8 Alpha | HEAD

Attach two log files

RPCS3.log

Attach capture files for visual issues

No response

System configuration

Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz | 16 Threads | 15.47 GiB RAM | TSC: 2.904GHz | AVX+ | FMA3

Operating system: POSIX, Name: Linux, Release: 6.1.0-25-amd64, Version: 1 SMP PREEMPT_DYNAMIC Debian 6.1.106-3

GPU: 'NVIDIA GeForce RTX 3060' running on driver 550.78.0.0
GPU: 'llvmpipe (LLVM 15.0.6, 256 bits)' running on driver 0.0.1

Default GPU: 'NVIDIA GeForce RTX 3060'

(2024-08-26)

Qt version: Compiled against Qt 6.7.3 | Run-time uses Qt 6.7.3

Other details

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