diff --git a/Assets/Content/WorldObjects/Items/Clothes/JumpsuitSecurity.prefab b/Assets/Content/WorldObjects/Items/Clothes/JumpsuitSecurity.prefab index 927c4541b4..094c50512f 100644 --- a/Assets/Content/WorldObjects/Items/Clothes/JumpsuitSecurity.prefab +++ b/Assets/Content/WorldObjects/Items/Clothes/JumpsuitSecurity.prefab @@ -19,6 +19,7 @@ GameObject: - component: {fileID: 7005012552243402481} - component: {fileID: 4646584122129743545} - component: {fileID: 6202040713060371562} + - component: {fileID: 8222013437082652963} m_Layer: 0 m_Name: JumpsuitSecurity m_TagString: Untagged @@ -123,7 +124,7 @@ MonoBehaviour: _isGlobal: 0 _defaultDespawnType: 0 NetworkObserver: {fileID: 0} - k__BackingField: 11 + k__BackingField: 6 _scenePathHash: 0 k__BackingField: 0 k__BackingField: 1375293245107217236 @@ -279,6 +280,20 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: clothType: 5 +--- !u!64 &8222013437082652963 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 726792282085660869} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 6295007783518057475, guid: 76ba5420c179bb841858ed042df97ba2, type: 3} --- !u!1 &1173133123537711899 GameObject: m_ObjectHideFlags: 0