description |
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For the purpose of debugging (maybe even playing some day), this page explain how you can open a server-only SS3D server, in or outside the Unity editor. |
{% hint style="warning" %} We don't have the SS3D Hub yet, so this is only valid before we have that. {% endhint %}
The process of opening SS3D as server only, where you can play and have players connected to your server is possible via two paths:
{% hint style="danger" %} This is only applicable for Built Executables. {% endhint %}
To open a server outside the Unity Editor, first you have to build SS3D in the Builds
folder of your SS3D project. You can then open a command prompt, move to the Builds
folder and type :
start SS3D.exe -serverOnly
{% hint style="danger" %} This is only applicable when using the Unity Engine to open a server, which should be avoided if you're not developing. {% endhint %}
You can set the Network Type
to Server
.
{% hint style="info" %} You can hover the parameters in Application Settings to get a description on what it does and how to use it. {% endhint %}