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GameBuild.cs
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GameBuild.cs
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namespace Quaver.Steam.Deploy;
public class GameBuild
{
internal string Name { get; set; }
internal string QuaverSharedMd5 { get; set; }
internal string QuaverApiMd5 { get; set; }
internal string QuaverServerCommonMd5 { get; set; }
internal string QuaverServerClientMd5 { get; set; }
public GameBuild() {}
public GameBuild(string name, string quaverSharedMd5, string quaverApiMd5, string quaverServerCommonMd5, string quaverServerClientMd5)
{
Name = name;
QuaverSharedMd5 = quaverSharedMd5;
QuaverApiMd5 = quaverApiMd5;
QuaverServerCommonMd5 = quaverServerCommonMd5;
QuaverServerClientMd5 = quaverServerClientMd5;
}
public override string ToString()
{
return $"Quaver.Shared {QuaverSharedMd5} " +
$"Quaver.API {QuaverApiMd5} " +
$"Quaver.Server.Common {QuaverServerCommonMd5} " +
$"Quaver.Server.Client {QuaverServerClientMd5} ";
}
}