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Releases: PunishedPineapple/WaymarkPresetPlugin
Releases · PunishedPineapple/WaymarkPresetPlugin
1.2.0.0
- The issue with presets for Delubrum Reginae was addressed. (Issue #9)
- Restored import and export text subcommands. (Issue #7)
- These have different syntax than the original, removed versions.
- The "Filter on Current Zone" checkbox is now always visible, and its state now persists across sessions.
- Removed the option to show zone names instead of duty names, now that the game shows duty names in its waymark interface.
- Zone names are still searched when filtering in the edit preset window.
- Right-aligned button positioning was improved for Dalamud global UI scales not equal to 1. (PR #8)
- The back-end interface with the game was changed substantially in order to hopefully make plugin maintenance easier.
1.1.2.0
- Updated for Lumina dependency changes in Dalamud 5.1.1.1.
1.1.1.0
1.1.0.0
Features
- Auto export/import to/from game on zoning (PR #4).
- Preview and edit presets on maps.
- Direct saving of placed waymarks to the library.
Bug Fixes
- The
exportall -t
command was not working as expected. /pwaymark
and theconfig
command were not toggling the windows closed if they were already open (PR #5).- Direct placement is reenabled.
1.0.1.0
Features:
- Added a search/filter box at the top of the zone selection dropdown in the preset editor.
Other:
- Updated function signatures for patch 5.3.
- Temporarily disabled the ability to place a preset from within the plugin until Actor status flags are found again.
1.0.0.0
Bugfixes:
- Fixed an issue where the plugin caused unwanted interaction with high-DPI scaling.
- Library is now properly saving last-modified times.
Features:
- Added checkbox to filter the library to only show presets for the current zone.
- Added the ability to place a preset directly from the library instead of copying it to a game slot first.
0.9.0.1
- Fixed a bug that crashed the plugin when a preset with a MapID that's not in the game's zone list was imported to the library and edited.
- Fixed a bug that caused bad JSON to import into the library as a null. It now does not accept bad (including empty) JSON.
- Made finding of the presets in game memory safer.
- Removed most text commands. They were not useful for much beyond rudimentary testing, and the limited input length allowed by the game's chat box caused issues as well.
0.9.0.0-1
Minor fix to plugin JSON file.
0.9.0.0
Initial release for testing. Works with the current testing build of Dalamud.