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thanks for posting this bug on such exotic hardware! My requirement for FluidX3D is that it runs on every toaster, so let's get to the bottom of it.
What compiler are you using? g++? Which version?
Does commenting out the line resolve it?
this doesn't harm the application. ulong is the data type for unsigned 64-bit integer, usually only present in C++ standard as unsigned long long int. The short alias ulong isn't defined by default. Your compiler deviates from standard here and already provides the ulong alias somewhere in one of the included headers, so it complains about redefinition.
We can shield the original definition from headers, like this:
I fully expect this not to be fixed, but thought I may as well open an issue anyways.
I'm trying to compile FluidX3D on 32 bit powerpc debian, but running into an error:
I am using PoCL to compile for the CPU itself.
As I mentioned, I don't expect this to be fixed since it's nowhere near your expected use case :)
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