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MultiplayerManager.UpdateNetworkId doesn't update properly #7

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iequalshane opened this issue Sep 15, 2020 · 1 comment
Open

MultiplayerManager.UpdateNetworkId doesn't update properly #7

iequalshane opened this issue Sep 15, 2020 · 1 comment

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@iequalshane
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The PlayFabMultiplayerManager.UpdateNetworkId method doesn't use the networkDescriptor parameter but instead is using the _networkDescriptor member variable. Most the code calling this wasn't impacted because it was passing in _networkDescriptor but PARTY_STATE_CHANGE_TYPE_NETWORK_DESCRIPTOR_CHANGED is broken.

@Vicodex
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Vicodex commented Sep 15, 2020

Thanks for reporting this! We are planning to release a fix soon.

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