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LuaStepTemplate.yml
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LuaStepTemplate.yml
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# STEPS LEVEL TEMPLATE:
# Used to build Lua
# Reusable
# Used to "hide" the additional variables specific to this SDK which shouldn't be set from a higher level, or
# shared from a multi-build pipeline like a publish
parameters:
- name: ApiSpecSource
displayName: ApiSpecSource
type: string
default: -apiSpecGitUrl https://raw.githubusercontent.com/PlayFab/API_Specs/master/
- name: CommitMessage
displayName: CommitMessage
type: string
default: Automated build from ADO Pipeline
- name: GitDestBranch
displayName: GitDestBranch
type: string
default: doNotCommit
- name: SdkName
displayName: SdkName
type: string
default: LuaSDK
- name: GitJSetupBranch
displayName: GitJSetupBranch
type: string
default: master
- name: GitSdkGenBranch
displayName: GitSdkGenBranch
type: string
default: master
- name: isVersioned
displayName: isVersioned
type: boolean
default: false
- name: BuildCorona
displayName: BuildCorona
type: boolean
default: true
- name: SelfTemplateResource
displayName: SelfTemplateResource
type: string
default: self
steps:
- checkout: JenkinsSdkSetupScripts
clean: true
path: s
- checkout: API_Specs
clean: true
path: s/API_Specs
- checkout: SdkGenerator
clean: true
path: s/SdkGenerator
- checkout: ${{ parameters.SelfTemplateResource }}
clean: true
submodules: true
path: s/sdks/LuaSDK
persistCredentials: true
- bash: |
set -e
echo alias the ADO variables into local variables
ApiSpecSource="${{ parameters.ApiSpecSource }}"
CommitMessage="${{ parameters.CommitMessage }}"
GitDestBranch="${{ parameters.GitDestBranch }}"
SdkName="${{ parameters.SdkName }}"
BuildCorona="${{ parameters.BuildCorona }}"
WORKSPACE=$(pwd -W)
# Hack attempt to get WORKSPACE into a sub-environment
export WORKSPACE="$WORKSPACE"
echo === load util.sh to find msbuild ===
. "$WORKSPACE/JenkinsSdkSetupScripts/JenkinsScripts/Pipeline/util.sh"
. "$WORKSPACE/JenkinsSdkSetupScripts/JenkinsScripts/Pipeline/testInit.sh"
cd "$WORKSPACE/SDKGenerator/SDKBuildScripts"
. ./shared_build.sh
echo === Execute $SdkName UnitTests ===
cd "$WORKSPACE\\sdks\\$SdkName\\PlayFabClientSDK"
# TODO: Install/Get Lua. This does not work: sudo apt-get install lua5.2
# Execute the test
# lua PlayFabTesting/TestPlayFabConsole.lua
cd "$WORKSPACE//SDKGenerator//JenkinsConsoleUtility"
# TODO: run this once Lua is installed correctly
# ListenCsJCU
if [ $isVersioned = true ]; then
echo === Build Defold Zips ===
cd "$WORKSPACE\sdks\LuaSdk\_Build\Defold"
cmd <<< ./BuildDefoldZips.bat
fi
displayName: 'Build/Test/Report'
- task: PublishTestResults@2
inputs:
testResultsFormat: 'JUnit'
testResultsFiles: '*.xml'
testRunTitle: LuaTemplate