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I'm trying to use the wayland feature, but the window has problems. It keeps blinking constantly, and when trying to resize it gets out of control and keeps changing size. Even to move present problems.
The text was updated successfully, but these errors were encountered:
Heya, can you provide steps to reproduce this? System info, GPU vendor, the code you wrote to achieve this and such. Also have you tried doing the same with the C GLFW library? This is just a rust wrapper around the original C library so it might be worth testing if the behaviour is the same, and if it is you should report the problem to the github of the C version of GLFW because it means it's outside our control
almost positive that this was recently fixed by changes over on glfw: [Wayland] Bugfix: The fractional scaling related objects were not destroyed in changes since 3.4.
If I'm right, updating the bin in glfw-sys and creating a simple WindowHint::ScaleFrameBuffer enum type in this crate would solve this issue
I'm trying to use the wayland feature, but the window has problems. It keeps blinking constantly, and when trying to resize it gets out of control and keeps changing size. Even to move present problems.
The text was updated successfully, but these errors were encountered: