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Can Player not moving up after entering the cart??? #11

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nfsprodriver opened this issue Jan 29, 2014 · 4 comments
Open

Can Player not moving up after entering the cart??? #11

nfsprodriver opened this issue Jan 29, 2014 · 4 comments

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@nfsprodriver
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I've got a question: How can I configure the mod, that the player doesn't move up after I entered the cart, because all roofs in my world are two blocks high, so the cart can't drive very good I can't leave the cart.

@PilzAdam
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Make your roofs 3 blocks high ;-)
I guess I could check if there is enough space before entering the cart (so it doesnt even allow you to enter it in a 2 blocks high area) and then also change the collisionbox while driveing so you cant move into 2 block high areas.

@nfsprodriver
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Thanks for your fast answer, PilzAdam! That would be the simple way. But can you tell me the line in the mod, where this vertically movement of the player is defined? That would be a better solution for me...

@PilzAdam
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I guess you just need to change the 5 in this line:
https://github.com/PilzAdam/carts/blob/master/init.lua#L33
(5 means 0.5 nodes)

@nfsprodriver
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Thank you! I tried it: Not working, there's no difference.

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