You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Cogito and Godot Engine Version:
beta 202405.15
Godot 4.2.1 stable
Description:
Using game pad, when moving an item in the inventory, the inital position of the grabbed item graphic always centers on the first slot in the inventory and only updates once the focus changes to a different slot.
Reproduction steps:
Pick up any item.
Open inventory.
Move item to a slot in the inventory that is not the very first slot top left.
When selecting the item using a game pad, and then pressing the "move" button, the grabbed item graphic gets positioned at the center of the first slot top left.
Note that the highlighted slot is correct.
Expected behavior:
I expect the grabbed item graphic to be positioned at the center of the slot I had the cursor at when I grabbed the item.
My guess is that this might be happening in inventory_interface.gd around lines 176 - 185, but wasn't able to fully pin it down.
The text was updated successfully, but these errors were encountered:
Cogito and Godot Engine Version:
beta 202405.15
Godot 4.2.1 stable
Description:
Using game pad, when moving an item in the inventory, the inital position of the grabbed item graphic always centers on the first slot in the inventory and only updates once the focus changes to a different slot.
Reproduction steps:
Note that the highlighted slot is correct.
Expected behavior:
I expect the grabbed item graphic to be positioned at the center of the slot I had the cursor at when I grabbed the item.
My guess is that this might be happening in
inventory_interface.gd
around lines176 - 185
, but wasn't able to fully pin it down.The text was updated successfully, but these errors were encountered: