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I identified the issue in #20.
The problem seems to be that after OMM v1.0, diving and cappy throws will not work if X is assigned to the same button as (in my case) B.
Binding it to a separate key fixes it, but it would be good to be able to have the old behaviour.
The text was updated successfully, but these errors were encountered:
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I identified the issue in #20.
The problem seems to be that after OMM v1.0, diving and cappy throws will not work if X is assigned to the same button as (in my case) B.
Binding it to a separate key fixes it, but it would be good to be able to have the old behaviour.
The text was updated successfully, but these errors were encountered: