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options.md

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Options

  • Odyssey Mario's Moveset:
    • Character: Mario, Peach (if unlocked), Luigi or Wario (Render96 only).
    • Moveset: Classic, Odyssey (3-Health), Odyssey (6-Health), Odyssey (1-Health).
    • Cap: Classic, Cappy (No Capture), Cappy (Capture-Press), Cappy (Capture-Hold).
    • Stars: Classic, Non-Stop.
    • Power-ups: Classic, Improved.
    • Camera: Classic, 8-Dir, 16-Dir.
    • Sparkly Stars:
      • Mode: Disabled, Normal, Hard.
      • Show Hint at Level Entry: Always, Only If Not Collected, Never.
    • Cheats:
      • Unlimited Cappy Bounces: Mario can bounce infinitely on Cappy.
      • Cappy Stays Forever: Cappy no longer returns to Mario after some time.
      • Homing Attack Global Range: Extend Cappy's homing attack range to the whole level.
      • Mario Teleports to Cappy: Press (X) again after throwing Cappy to teleport Mario to him.
      • Cappy Can Collect Stars: Cappy can interact and give stars and keys to Mario.
      • Play As Cappy: Throw Cappy to control him. Hold (A) to go up, (B) to go down and press (X) to return to Mario.
      • Peach Endless Vibe Gauge: Peach only. Vibes no longer depletes the Vibe gauge.
      • Shadow Mario: Turns Mario into Shadow Mario.
    • Extras:
      • Mario Colors: Select a color palette for Mario. The last 4 are customizable.
      • Peach Colors: Select a color palette for Peach. The last 4 are customizable.
      • Super Mario Odyssey Animations: If enabled, replace some of the vanilla animations with animations from Super Mario Odyssey.
      • Cappy and Tiara: If enabled, replace Mario's cap by Cappy and Peach's crown by Tiara.
      • Colored Stars: If enabled, give each level stars a specific color, like moons in Super Mario Odyssey.
      • Vanishing HUD: If enabled, make the HUD progressively vanish when Mario is moving.
      • Reveal Secrets: If enabled, make the secrets visible.
      • Red Coins Radar: If enabled, locate and show the direction of the nearest red coin.
      • Show Star Number: If enabled, show for each star its number.
      • Invisible Mode: If enabled, make Mario, Cappy, Peach, Tiara and their effects invisible.
    • Shortcuts: Allow the player to bind up to three keys/buttons for a bunch of options.
  • Game (Render96 only):
    • Current Language: Set the current language.
    • Disable Billboards: Don't force objects to face the camera. Must be enabled if the Render96 Model Pack is installed.
  • Camera:
    • Free Camera/Puppycam 2: A modern game camera designed to be more comfortable.
    • Analogue Camera: Turn on or off the analogue camera.
    • Mouse Look: Allow the player to move the camera with their mouse.
    • Invert X Axis: Invert the horizontal rotation of the camera.
    • Invert Y Axis: Invert the vertical rotation of the camera.
    • Camera X Sensitivity: Control the horizontal movement speed of the camera.
    • Camera Y Sensitivity: Control the vertical movement speed of the camera.
    • Camera Deceleration: Control the movement deceleration of the camera.
  • Controls:
    • Binds: Allow the player to bind up to three keys/buttons for each N64 button.
    • Stick Deadzone: The left-stick deadzone.
    • Reset Controls: Reset the controls back to default.
  • Display:
    • Frame Rate: Set the framerate. Does not affect game updates, they still run 30 times per second.
      • 30: No frame interpolation.
      • 60: Enable frame interpolation to make the game render at a constant 60 FPS.
      • Auto: Synchronize the framerate with the monitor's refresh rate.
      • Unlimited: Render as much frames as possible.
    • Show FPS: If enabled, show the actual framerate in the bottom-left corner of the screen.
    • Fullscreen: Enable fullscreen mode.
    • Vertical Sync: Synchronize the render rate with the monitor's refresh rate. Enable it if you're experiencing tearing.
    • Texture Caching: Preload and cache all textures when starting the game to avoid in-game freezes due to texture loading.
      • Disabled: Never preload textures.
      • At Start-up: Load all textures present in the res directory every time the game starts.
      • Permanent: Load all textures once and cache them permanently.
    • Texture Filtering: Set to nearest neighbor for blocky effects, or linear for smooth but blurry effects.
    • Draw Distance: Control the rendering distance of objects. Reduce it if you're experiencing slowdowns.
    • HUD: Show or hide the HUD.
  • Sound:
    • Master Volume: The general volume setting.
    • Music Volume: The volume of background music.
    • SFX Volume: The volume of sound effects.
    • ENV Volume: The volume of environment sounds (birds chirping, water flowing, etc...).
  • Cheats: A list of built-in modifications that gives Mario super-human powers, such as Moon-jumping, Infinite health, the ability to BLJ anywhere and much more.