Odyssey Mario's Moveset
:Character
: Mario, Peach (if unlocked), Luigi or Wario (Render96 only).Moveset
: Classic, Odyssey (3-Health), Odyssey (6-Health), Odyssey (1-Health).Cap
: Classic, Cappy (No Capture), Cappy (Capture-Press), Cappy (Capture-Hold).Stars
: Classic, Non-Stop.Power-ups
: Classic, Improved.Camera
: Classic, 8-Dir, 16-Dir.Sparkly Stars
:Mode
: Disabled, Normal, Hard.Show Hint at Level Entry
: Always, Only If Not Collected, Never.
Cheats
:Unlimited Cappy Bounces
: Mario can bounce infinitely on Cappy.Cappy Stays Forever
: Cappy no longer returns to Mario after some time.Homing Attack Global Range
: Extend Cappy's homing attack range to the whole level.Mario Teleports to Cappy
: Press (X) again after throwing Cappy to teleport Mario to him.Cappy Can Collect Stars
: Cappy can interact and give stars and keys to Mario.Play As Cappy
: Throw Cappy to control him. Hold (A) to go up, (B) to go down and press (X) to return to Mario.Peach Endless Vibe Gauge
: Peach only. Vibes no longer depletes the Vibe gauge.Shadow Mario
: Turns Mario into Shadow Mario.
Extras
:Mario Colors
: Select a color palette for Mario. The last 4 are customizable.Peach Colors
: Select a color palette for Peach. The last 4 are customizable.Super Mario Odyssey Animations
: If enabled, replace some of the vanilla animations with animations from Super Mario Odyssey.Cappy and Tiara
: If enabled, replace Mario's cap by Cappy and Peach's crown by Tiara.Colored Stars
: If enabled, give each level stars a specific color, like moons in Super Mario Odyssey.Vanishing HUD
: If enabled, make the HUD progressively vanish when Mario is moving.Reveal Secrets
: If enabled, make the secrets visible.Red Coins Radar
: If enabled, locate and show the direction of the nearest red coin.Show Star Number
: If enabled, show for each star its number.Invisible Mode
: If enabled, make Mario, Cappy, Peach, Tiara and their effects invisible.
Shortcuts
: Allow the player to bind up to three keys/buttons for a bunch of options.
Game
(Render96 only):Current Language
: Set the current language.Disable Billboards
: Don't force objects to face the camera. Must be enabled if the Render96 Model Pack is installed.
Camera
:Free Camera
/Puppycam 2
: A modern game camera designed to be more comfortable.Analogue Camera
: Turn on or off the analogue camera.Mouse Look
: Allow the player to move the camera with their mouse.Invert X Axis
: Invert the horizontal rotation of the camera.Invert Y Axis
: Invert the vertical rotation of the camera.Camera X Sensitivity
: Control the horizontal movement speed of the camera.Camera Y Sensitivity
: Control the vertical movement speed of the camera.Camera Deceleration
: Control the movement deceleration of the camera.
Controls
:- Binds: Allow the player to bind up to three keys/buttons for each N64 button.
Stick Deadzone
: The left-stick deadzone.Reset Controls
: Reset the controls back to default.
Display
:Frame Rate
: Set the framerate. Does not affect game updates, they still run 30 times per second.30
: No frame interpolation.60
: Enable frame interpolation to make the game render at a constant 60 FPS.Auto
: Synchronize the framerate with the monitor's refresh rate.Unlimited
: Render as much frames as possible.
Show FPS
: If enabled, show the actual framerate in the bottom-left corner of the screen.Fullscreen
: Enable fullscreen mode.Vertical Sync
: Synchronize the render rate with the monitor's refresh rate. Enable it if you're experiencing tearing.Texture Caching
: Preload and cache all textures when starting the game to avoid in-game freezes due to texture loading.Disabled
: Never preload textures.At Start-up
: Load all textures present in theres
directory every time the game starts.Permanent
: Load all textures once and cache them permanently.
Texture Filtering
: Set to nearest neighbor for blocky effects, or linear for smooth but blurry effects.Draw Distance
: Control the rendering distance of objects. Reduce it if you're experiencing slowdowns.HUD
: Show or hide the HUD.
Sound
:Master Volume
: The general volume setting.Music Volume
: The volume of background music.SFX Volume
: The volume of sound effects.ENV Volume
: The volume of environment sounds (birds chirping, water flowing, etc...).
Cheats
: A list of built-in modifications that gives Mario super-human powers, such as Moon-jumping, Infinite health, the ability to BLJ anywhere and much more.