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Slice handling is very clunky #4

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luna-duclos opened this issue Feb 13, 2016 · 0 comments
Open

Slice handling is very clunky #4

luna-duclos opened this issue Feb 13, 2016 · 0 comments

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@luna-duclos
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Due to a combination of multiple factors, working with slices of primitives is very very clunky right now. A pass should be done to try and make things easier to work with.

Related polymer issue: Polymer/polymer#1913

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