-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_language_details.go
198 lines (162 loc) · 5.01 KB
/
model_language_details.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
/*
YASM (Yet Another Skill Management) API
This is an example of using OAuth2 Implicit Flow in a specification to describe security to your API.
API version: 1.45.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
)
// checks if the LanguageDetails type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &LanguageDetails{}
// LanguageDetails struct for LanguageDetails
type LanguageDetails struct {
Audit *Audit `json:"audit,omitempty"`
Language *Language `json:"language,omitempty"`
Countries []Country `json:"countries,omitempty"`
}
// NewLanguageDetails instantiates a new LanguageDetails object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLanguageDetails() *LanguageDetails {
this := LanguageDetails{}
return &this
}
// NewLanguageDetailsWithDefaults instantiates a new LanguageDetails object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLanguageDetailsWithDefaults() *LanguageDetails {
this := LanguageDetails{}
return &this
}
// GetAudit returns the Audit field value if set, zero value otherwise.
func (o *LanguageDetails) GetAudit() Audit {
if o == nil || IsNil(o.Audit) {
var ret Audit
return ret
}
return *o.Audit
}
// GetAuditOk returns a tuple with the Audit field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LanguageDetails) GetAuditOk() (*Audit, bool) {
if o == nil || IsNil(o.Audit) {
return nil, false
}
return o.Audit, true
}
// HasAudit returns a boolean if a field has been set.
func (o *LanguageDetails) HasAudit() bool {
if o != nil && !IsNil(o.Audit) {
return true
}
return false
}
// SetAudit gets a reference to the given Audit and assigns it to the Audit field.
func (o *LanguageDetails) SetAudit(v Audit) {
o.Audit = &v
}
// GetLanguage returns the Language field value if set, zero value otherwise.
func (o *LanguageDetails) GetLanguage() Language {
if o == nil || IsNil(o.Language) {
var ret Language
return ret
}
return *o.Language
}
// GetLanguageOk returns a tuple with the Language field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LanguageDetails) GetLanguageOk() (*Language, bool) {
if o == nil || IsNil(o.Language) {
return nil, false
}
return o.Language, true
}
// HasLanguage returns a boolean if a field has been set.
func (o *LanguageDetails) HasLanguage() bool {
if o != nil && !IsNil(o.Language) {
return true
}
return false
}
// SetLanguage gets a reference to the given Language and assigns it to the Language field.
func (o *LanguageDetails) SetLanguage(v Language) {
o.Language = &v
}
// GetCountries returns the Countries field value if set, zero value otherwise.
func (o *LanguageDetails) GetCountries() []Country {
if o == nil || IsNil(o.Countries) {
var ret []Country
return ret
}
return o.Countries
}
// GetCountriesOk returns a tuple with the Countries field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *LanguageDetails) GetCountriesOk() ([]Country, bool) {
if o == nil || IsNil(o.Countries) {
return nil, false
}
return o.Countries, true
}
// HasCountries returns a boolean if a field has been set.
func (o *LanguageDetails) HasCountries() bool {
if o != nil && !IsNil(o.Countries) {
return true
}
return false
}
// SetCountries gets a reference to the given []Country and assigns it to the Countries field.
func (o *LanguageDetails) SetCountries(v []Country) {
o.Countries = v
}
func (o LanguageDetails) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o LanguageDetails) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Audit) {
toSerialize["audit"] = o.Audit
}
if !IsNil(o.Language) {
toSerialize["language"] = o.Language
}
if !IsNil(o.Countries) {
toSerialize["countries"] = o.Countries
}
return toSerialize, nil
}
type NullableLanguageDetails struct {
value *LanguageDetails
isSet bool
}
func (v NullableLanguageDetails) Get() *LanguageDetails {
return v.value
}
func (v *NullableLanguageDetails) Set(val *LanguageDetails) {
v.value = val
v.isSet = true
}
func (v NullableLanguageDetails) IsSet() bool {
return v.isSet
}
func (v *NullableLanguageDetails) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLanguageDetails(val *LanguageDetails) *NullableLanguageDetails {
return &NullableLanguageDetails{value: val, isSet: true}
}
func (v NullableLanguageDetails) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLanguageDetails) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}