-
Notifications
You must be signed in to change notification settings - Fork 0
/
input.go
381 lines (361 loc) · 8.43 KB
/
input.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
package main // unit: Input
const (
KEY_BACKSPACE = '\x08'
KEY_TAB = '\t'
KEY_ENTER = '\r'
KEY_CTRL_Y = '\x19'
KEY_ESCAPE = '\x1b'
KEY_ALT_P = '\x99'
KEY_F1 = '\xbb'
KEY_F2 = '\xbc'
KEY_F3 = '\xbd'
KEY_F4 = '\xbe'
KEY_F5 = '\xbf'
KEY_F6 = '\xc0'
KEY_F7 = '\xc1'
KEY_F8 = '\xc2'
KEY_F9 = '\xc3'
KEY_F10 = '\xc4'
KEY_UP = '\xc8'
KEY_PAGE_UP = '\xc9'
KEY_LEFT = '\xcb'
KEY_RIGHT = '\xcd'
KEY_DOWN = '\xd0'
KEY_PAGE_DOWN = '\xd1'
KEY_INSERT = '\xd2'
KEY_DELETE = '\xd3'
KEY_HOME = '\xc7'
KEY_END = '\xcf'
)
var (
InputDeltaX, InputDeltaY int16
InputShiftPressed bool
InputShiftAccepted bool
InputJoystickEnabled bool
InputMouseEnabled bool
InputKeyPressed byte
InputMouseX, InputMouseY int16
InputMouseActivationX, InputMouseActivationY int16
InputMouseButtonX, InputMouseButtonY int16
InputJoystickMoved bool
JoystickXInitial, JoystickYInitial int16
InputLastDeltaX, InputLastDeltaY int16
)
// implementation uses: Dos, Crt, Keys, Sounds
var (
JoystickXMin, JoystickXCenter, JoystickXMax int16
JoystickYMin, JoystickYCenter, JoystickYMax int16
InputKeyBuffer string
)
func InputIsJoystickButtonPressed() (InputIsJoystickButtonPressed bool) {
// stub
// InputIsJoystickButtonPressed = Port[PORT_JOYSTICK]&0x30 != 0x30
InputIsJoystickButtonPressed = false
return
}
func InputJoystickGetCoords(x, y *int16) {
// stub
// var startTicks uint16
*x = 0
*y = 0
/* startTicks = TimerTicks
Port[PORT_JOYSTICK] = 0
for {
*x += Port[PORT_JOYSTICK] & 1
*y += Port[PORT_JOYSTICK] & 2
if Port[PORT_JOYSTICK]&3 == 0 || TimerTicks-startTicks > 3 {
break
}
}
*y = *y / 2
if TimerTicks-startTicks > 3 {
*x = -1
*y = -1
} */
}
func InputCalibrateJoystickPosition(msg string, x, y *int16) (InputCalibrateJoystickPosition bool) {
var charTyped byte
charTyped = '\x00'
Write(msg)
for {
InputJoystickGetCoords(x, y)
if KeyPressed() {
charTyped = ReadKey()
}
if charTyped == '\x1b' || InputIsJoystickButtonPressed() {
break
}
Idle(IdleUntilFrame)
}
Delay(25)
if charTyped != '\x1b' {
InputCalibrateJoystickPosition = true
for {
if KeyPressed() {
charTyped = ReadKey()
}
if !InputIsJoystickButtonPressed() || charTyped == '\x1b' {
break
}
Idle(IdleUntilFrame)
}
}
Delay(25)
if charTyped == '\x1b' {
InputCalibrateJoystickPosition = false
}
WriteLn("")
WriteLn("")
return
}
func InputInitJoystick() (InputInitJoystick bool) {
var joyX, joyY int16
InputJoystickGetCoords(&joyX, &joyY)
if joyX > 0 && joyY > 0 {
JoystickXInitial = joyX
JoystickYInitial = joyY
InputInitJoystick = true
} else {
InputInitJoystick = false
}
return
}
func InputCalibrateJoystick() {
// stub
/* var charTyped byte
CalibrationStart:
InputJoystickEnabled = false
WriteLn("")
WriteLn(" Joystick calibration: Press ESCAPE to abort.")
WriteLn("")
if !InputCalibrateJoystickPosition(" Center joystick and press button: ", &JoystickXCenter, &JoystickYCenter) {
return
}
if !InputCalibrateJoystickPosition(" Move joystick to UPPER LEFT corner and press button: ", &JoystickXMin, &JoystickYMin) {
return
}
if !InputCalibrateJoystickPosition(" Move joystick to LOWER RIGHT corner and press button: ", &JoystickXMax, &JoystickYMax) {
return
}
JoystickXMin -= JoystickXCenter
JoystickXMax -= JoystickXCenter
JoystickYMin -= JoystickYCenter
JoystickYMax -= JoystickYCenter
if JoystickXMin < 1 && JoystickXMax > 1 && JoystickYMin < 1 && JoystickYMax > 1 {
InputJoystickEnabled = true
} else {
Write(" Calibration failed - try again (y/N)? ")
for {
if KeyPressed() {
break
}
}
charTyped = ReadKey()
WriteLn("")
if UpCase(charTyped) == 'Y' {
goto CalibrationStart
}
} */
}
func InputUpdate() {
var (
joyXraw, joyYraw int16
joyX, joyY int16
)
InputDeltaX = 0
InputDeltaY = 0
InputShiftPressed = false
InputJoystickMoved = false
for KeyPressed() {
InputKeyPressed = ReadKey()
if InputKeyPressed == '\x00' || InputKeyPressed == '\x01' || InputKeyPressed == '\x02' {
InputKeyBuffer += Chr(Ord(string(ReadKey())) | 0x80)
} else {
InputKeyBuffer += string([]byte{byte(InputKeyPressed)})
}
}
if Length(InputKeyBuffer) != 0 {
InputKeyPressed = InputKeyBuffer[0]
if Length(InputKeyBuffer) == 1 {
InputKeyBuffer = ""
} else {
InputKeyBuffer = Copy(InputKeyBuffer, Length(InputKeyBuffer)-1, 1)
}
switch InputKeyPressed {
case KEY_UP, '8':
InputDeltaX = 0
InputDeltaY = -1
case KEY_LEFT, '4':
InputDeltaX = -1
InputDeltaY = 0
case KEY_RIGHT, '6':
InputDeltaX = 1
InputDeltaY = 0
case KEY_DOWN, '2':
InputDeltaX = 0
InputDeltaY = 1
}
} else {
InputKeyPressed = '\x00'
}
if InputDeltaX != 0 || InputDeltaY != 0 {
KeysUpdateModifiers()
InputShiftPressed = KeysShiftHeld
} else if InputJoystickEnabled {
InputJoystickGetCoords(&joyXraw, &joyYraw)
joyX = joyXraw - JoystickXCenter
joyY = joyYraw - JoystickYCenter
if Abs(joyX) > Abs(joyY) {
if joyX < JoystickXMin/2 {
InputDeltaX = -1
InputJoystickMoved = true
} else if joyX > JoystickXMax/2 {
InputDeltaX = 1
InputJoystickMoved = true
}
} else {
if joyY < JoystickYMin/2 {
InputDeltaY = -1
InputJoystickMoved = true
} else if joyY > JoystickYMax/2 {
InputDeltaY = 1
InputJoystickMoved = true
}
}
if InputIsJoystickButtonPressed() {
if !InputShiftAccepted {
InputShiftPressed = true
}
} else {
InputShiftAccepted = false
}
} else if InputMouseEnabled {
// stub
/* regs.AX = 0x0B
Intr(0x33, regs)
InputMouseX += int16(regs.CX)
InputMouseY += int16(regs.DX) */
if Abs(InputMouseX) > Abs(InputMouseY) {
if Abs(InputMouseX) > InputMouseActivationX {
if InputMouseX > 0 {
InputDeltaX = 1
} else {
InputDeltaX = -1
}
InputMouseX = 0
}
} else if Abs(InputMouseY) > Abs(InputMouseX) {
if Abs(InputMouseY) > InputMouseActivationY {
if InputMouseY > 0 {
InputDeltaY = 1
} else {
InputDeltaY = -1
}
InputMouseY = 0
}
}
// stub
/* regs.AX = 0x03
Intr(0x33, regs)
if regs.BX&1 != 0 {
if !InputShiftAccepted {
InputShiftPressed = true
}
} else */{
InputShiftAccepted = false
}
/* if regs.BX&6 != 0 {
if InputDeltaX != 0 || InputDeltaY != 0 {
InputMouseButtonX = InputDeltaX
InputMouseButtonY = InputDeltaY
} else {
InputDeltaX = InputMouseButtonX
InputDeltaY = InputMouseButtonY
}
} else */{
InputMouseButtonX = 0
InputMouseButtonY = 0
}
}
if InputDeltaX != 0 || InputDeltaY != 0 {
InputLastDeltaX = InputDeltaX
InputLastDeltaY = InputDeltaY
}
}
func InputInitMouse() (InputInitMouse bool) {
// stub
/* var regs Registers
regs.AX = 0
Intr(0x33, regs)
InputInitMouse = regs.AX == 0 */
InputInitMouse = false
return
}
func InputInitDevices() {
InputJoystickEnabled = InputInitJoystick()
InputMouseEnabled = InputInitMouse()
}
func InputConfigure() (InputConfigure bool) {
var charTyped byte
charTyped = ' '
if InputJoystickEnabled || InputMouseEnabled {
WriteLn("")
Write(" Game controller: K)eyboard")
if InputJoystickEnabled {
Write(", J)oystick")
}
if InputMouseEnabled {
Write(", M)ouse")
}
Write("? ")
for {
for {
if KeyPressed() {
break
}
Idle(IdleUntilFrame)
}
charTyped = UpCase(ReadKey())
if charTyped == 'K' || InputJoystickEnabled && charTyped == 'J' || InputMouseEnabled && charTyped == 'M' || charTyped == '\x1b' {
break
}
}
WriteLn("")
InputJoystickEnabled = false
InputMouseEnabled = false
switch charTyped {
case 'J':
InputJoystickEnabled = true
InputCalibrateJoystick()
case 'M':
InputMouseEnabled = true
}
WriteLn("")
}
InputConfigure = charTyped != '\x1b'
return
}
func InputReadWaitKey() {
for {
InputUpdate()
if InputKeyPressed != '\x00' {
break
}
Idle(IdleUntilFrame)
}
}
func init() {
InputLastDeltaX = 0
InputLastDeltaY = 0
InputDeltaX = 0
InputDeltaY = 0
InputShiftPressed = false
InputShiftAccepted = false
InputMouseX = 0
InputMouseY = 0
InputMouseActivationX = 60
InputMouseActivationY = 60
InputMouseButtonX = 0
InputMouseButtonY = 0
InputKeyBuffer = ""
}