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Welcome to the Red Alert 2 mod for OpenRA wiki!
- Download the latest version of the RA2 repository from https://github.com/OpenRA/ra2/archive/master.zip.
- Unzip it and run
make all
(in the command line) on Windows andmake
on Unix systems. - Use
launch-game.cmd
on Windows andlaunch-game.sh
on Unix systems to run Red Alert 2.
Note: Normally installing the content from the ingame content installer is enough.
The mod expects the original Red Alert 2 game assets in place. Put the .mix archives in the following directory depending on your operating system.
- Windows:
My Documents\OpenRA\Content\ra2\
- Mac OSX:
~/Library/Application Support/OpenRA/Content/ra2/
- Linux:
~/.openra/Content/ra2/
Create the ra2
directory if it does not exist.
The game can be bought and downloaded from the following official places:
If you own the original CDs:
- Locate Game1.CAB on CD1 in the INSTALL/ directory.
- Copy all required mixes into your content folder.
The mixes inside of Game1.CAB
are ra2.mix
and language.mix
.
Copy those two into your content folder.
For the soundtrack you want theme.mix
from your CD.
Make sure that you have files named ra2.mix
and language.mix
in your content folder. Even though you e.g. extracted all mixes from ra2.mix
(which would work ingame) the OpenRA content installer still looks for ra2.mix
.