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Crash when selecting a segment on UI (OpenGL: Invalid Value) #4

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RVSagar opened this issue Feb 22, 2021 · 2 comments
Open

Crash when selecting a segment on UI (OpenGL: Invalid Value) #4

RVSagar opened this issue Feb 22, 2021 · 2 comments

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@RVSagar
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RVSagar commented Feb 22, 2021

I understand that rbdl-toolkit supersedes Puppeteer but in the short term, I'm interested in some of the functionality in Puppeteer (easily assigning virtual markers etc.). On my system, when I select a segment the program crashes with an "OpenGL: Invalid Value " error. I was wondering whether anyone has dealt with this before and has any solutions?

I'm using the latest master branch of both rbdl-orb and puppeteer.

My system:

  • Ubuntu 20.04
  • NVIDIA RTX 2060
  • Using GLEW : 1.7.0
  • OpenGL Version : 4.6.0 NVIDIA 460.39
  • GLSL Version : 4.60 NVIDIA
  • Using Qt version 5.12.8 (default with Ubuntu 20.04)

And here's a video of what happens:
https://user-images.githubusercontent.com/6260220/108763096-ef592e80-751e-11eb-9c86-42f908a58304.mp4

I was wondering if there are recommended Ubuntu/NVIDIA Driver/OpenGL/Qt versions that would work well with Puppeteer.

Thanks for any help!

@ju6ge
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ju6ge commented Mar 5, 2021

Hey sorry for the late reply. I think the last os that puppeteer worked completely on is Ubuntu 16.04.

I don't think i will have the time to backtrack this bug and fix it. That effort would be better spent adding the segment selection and modifications functionality to the toolkit.

@RVSagar
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RVSagar commented Mar 6, 2021

Thanks for the info! And no worries, I understand that developing on toolkit is more of a priority. Once I get some time I can take a look into some development on that front as well if needed.

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