Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Monsters Running Away #285

Open
2 tasks
buddyog01 opened this issue Feb 9, 2024 · 1 comment
Open
2 tasks

Monsters Running Away #285

buddyog01 opened this issue Feb 9, 2024 · 1 comment

Comments

@buddyog01
Copy link

This is:

  • [X ] bug report
  • feature request
  • other

Your issue / suggestion

I put the plugin on a fresh install of nukkit and when I spawn in mobs like zombies or skeletons and hit them, they start running away at full speed. They run away so fast when I hit them that I can't even catch up to them in a full sprint. Almost like when I hit them, I turn into a magnet and repel them away because even when I fly they run away faster than I am going no matter what

Configuration

Link to debugpaste:

<!-- Run debugpaste command and put the link here -->

Config:

Default config with nothing changed
@PetteriM1
Copy link
Member

How do you hit them to make this happen? Does it happen on every hit? Maybe you could link a video?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants