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Hi, thanks for this great work!
I was wondering whether is it possible to "extend" the current methods for image acquisition.
In particular, I have a camera placed on a robot, which images are sent trough the network. Thus, they are not directly acquired from a camera connected to the the pc where unity is running. Is it possible to customize the way images are provided to the software?
I went trough the code, and I found the Camera folder, which contains classes I might take as example for creating my own "camera" class. However, I was wondering whether there is an official documentation or standard method for achieving this.
Thanks in advance for your help!
The text was updated successfully, but these errors were encountered:
Hi, thanks for this great work!
I was wondering whether is it possible to "extend" the current methods for image acquisition.
In particular, I have a camera placed on a robot, which images are sent trough the network. Thus, they are not directly acquired from a camera connected to the the pc where unity is running. Is it possible to customize the way images are provided to the software?
I went trough the code, and I found the
Camera folder, which contains classes I might take as example for creating my own "camera" class. However, I was wondering whether there is an official documentation or standard method for achieving this.
Thanks in advance for your help!
The text was updated successfully, but these errors were encountered: