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Subpixel averaging progress loops over and over. Not finishing. 3D simulation. #2064

Answered by oskooi
ahgibbons asked this question in Q&A
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Since the geometry object is empty, the issue here is not subpixel smoothing but rather that you have a 3D cell with (200*10)^3 = 8e9 voxels which will require at least 768 Gb of memory (see this FAQ). Trying to load this much data into memory is why the field initialization stage prior to time stepping is taking so long.

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@ahgibbons
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Converted from issue

This discussion was converted from issue #2063 on May 10, 2022 14:50.