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Hello. To properly diagnose this issue we would need to see an Aftermath crash dump. Please include dxvk.enableAftermath = True in your dxvk.conf file located next to the executable (create the file if it doesn't exist), run the application again which should create a file with .nv-gpudmp extension.
Describe the bug
RTX 4060
Ryzen 5 5500
32 GB RAM
How do you reproduce the bug?
Start the game
What is the expected behavior?
The runtime should...
Version
0.5.4
Logs
NvRemixBridge.log
d3d9.log
SpinTires_d3d9.log
Crash dumps
No response
Media
No response
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