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Dynamic Pricing based on Number of Owned Regions #161

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ZombiMigz opened this issue Sep 7, 2020 · 0 comments
Open

Dynamic Pricing based on Number of Owned Regions #161

ZombiMigz opened this issue Sep 7, 2020 · 0 comments

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@ZombiMigz
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Allow equations in region price config. Convert (ownedRegions) in the code to a variable based on the number of a region the player has. That way region pricing can be based on how many regions the player already owns. This could allow for players to create a second or third town at a higher price.

ex.
price: 1000+500*(ownedRegions)
instead of
price: 1000

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