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Allow equations in region price config. Convert (ownedRegions) in the code to a variable based on the number of a region the player has. That way region pricing can be based on how many regions the player already owns. This could allow for players to create a second or third town at a higher price.
ex. price: 1000+500*(ownedRegions)
instead of price: 1000
The text was updated successfully, but these errors were encountered:
Allow equations in region price config. Convert (ownedRegions) in the code to a variable based on the number of a region the player has. That way region pricing can be based on how many regions the player already owns. This could allow for players to create a second or third town at a higher price.
ex.
price: 1000+500*(ownedRegions)
instead of
price: 1000
The text was updated successfully, but these errors were encountered: