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Author: Liam Collod.

Collections of script I wrote for Foundry's Mari texturing software.

License

If no LICENSE.md file is clearly specified for a script, OR the top docstring doesn't define a License, the script is by default shared under Creative Commons Attribution -NonCommercial-ShareAlike 4.0 International License.

To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ .

Utilisation

Everything should be written in the top docstring of each script. Else a README.md should be supplied.

What's Inside

  • Nodegraph
    • mari_create_new_channels.py :

      Quickly create multiple channels nodes.

    • mari_group_expose.py:

      From a selection of Nodes of same type, expose all of their attribute under the parent GroupNode and link them.

    • mari_paint_replace.py :

      Create new Paint Node that is an exact copy of the current one, except it's blank, and delete the original one.

      This also work with Channel Nodes.

      Also has a method do return a formatted string with Node informations.

Contact: [email protected]