diff --git a/CHANGELOG.md b/CHANGELOG.md index ea141ee490..a58e7740bb 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -17,6 +17,7 @@ - Grade: add a "Normalize" button to automatically compute the clack and white points. - Matrix3x3, Matrix5x5: new plugins, apply a 3x3 or 5x5 custom filter. - ColorCorrect: Fix wrong render for input values outside the [0-1] range #1703 +- ReadOIIO: Adjust Maximum Thr. (used when reading RAW camera files) should defaut to 0.0 #1705 ## Version 2.3.3 diff --git a/Documentation/source/plugins/net.sf.openfx.ColorCorrectPlugin.rst b/Documentation/source/plugins/net.sf.openfx.ColorCorrectPlugin.rst index 776a90d544..bf3fa96c52 100644 --- a/Documentation/source/plugins/net.sf.openfx.ColorCorrectPlugin.rst +++ b/Documentation/source/plugins/net.sf.openfx.ColorCorrectPlugin.rst @@ -5,7 +5,7 @@ ColorCorrect node |pluginIcon|  -*This documentation is for version 2.0 of ColorCorrect.* +*This documentation is for version 2.1 of ColorCorrect.* Description ----------- @@ -89,6 +89,8 @@ Controls +---------------------------------------+------------+------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | Offset / ``HighlightsOffset`` | Color | r: 0 g: 0 b: 0 a: 0 |   | +---------------------------------------+------------+------------------------+------------------------------------------------------------------------------------------------------------------------------------+ +| Range / ``range`` | Double | min: 0 max: 1 | Expected range for input values. Within this range, a lookup table is used for faster computation. | ++---------------------------------------+------------+------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | Tone Ranges / ``toneRanges`` | Parametric | Shadow:   Highlight:   | Tone ranges lookup table | +---------------------------------------+------------+------------------------+------------------------------------------------------------------------------------------------------------------------------------+ | Luminance Math / ``luminanceMath`` | Choice | Rec. 709 | | Formula used to compute luminance from RGB values (used for saturation adjustments). |