From 20c7e5256a12b74d450f2f2118ce3d247491f8c5 Mon Sep 17 00:00:00 2001 From: WILLATRONIX <111201886+WILLATRONIX@users.noreply.github.com> Date: Sun, 19 May 2024 23:43:38 +0100 Subject: [PATCH] Update scriptbrush.md grammar/spelling errors --- src/tools/painting/scriptbrush.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/tools/painting/scriptbrush.md b/src/tools/painting/scriptbrush.md index 1cc58c2..8c36376 100644 --- a/src/tools/painting/scriptbrush.md +++ b/src/tools/painting/scriptbrush.md @@ -2,15 +2,15 @@ The Script Brush is a very unique tool, it allows you to create your own brush. This can be for easing the building process or adding new tools to axiom. -- The Script Brush is an advanced tool catered towards advanced users. The brush requires some knowledge in programming languages like Python. +- The Script Brush is an advanced tool catered towards advanced users. The brush requires some knowledge of programming languages like Python. - An IDE[^note4] window is used to input your code. It uses a similar language to Python called Lua[^note1]. -- Lua doesn't require line indentation like most languages but axiom provides a tabbing feature to indent. There is only one built-in library[^note3] and does not include any others. +- Lua doesn't require line indentation like most languages but axiom provides a tabbing feature to indent. There is only one built-in library[^note3] and there are currently no others. ### The Script must return a block or use setBlock() to modify blocks in the world. -There are many predefined variables and functions, these can be used throughout the script to interact with the world. Listed below, are all variables and functions with descriptions and examples. +There are many predefined variables and functions that can be used throughout the script to interact with the world. Listed below, are all variables and functions with descriptions and examples. ## Custom Variables @@ -84,7 +84,7 @@ end [^note1]: Lua is a lightweight programming language designed for embedded use within applications. -[^note2]: Blockstate IDs are calculated using [Block IDs](https://minecraftitemids.com/). The formula for blockstate IDs are `-n-x` where n is the Block ID and x is the block state. +[^note2]: Blockstate IDs are calculated using [Block IDs](https://minecraftitemids.com/). The formula for blockstate IDs is `-n-x` where n is the Block ID and x is the block state. [^note3]: The [Math Library](https://www.lua.org/pil/18.html) is the only built-in library in the Script Brush.