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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.21.1)
option(ENABLE_VCPKG "Enable the vcpkg package manager" ON)
option(MACOS_BUNDLE "The executable when built on macOS will be created as an application bundle" OFF)
# used by CI script to set version:
set(EMULATOR_VERSION_MAJOR "0" CACHE STRING "")
set(EMULATOR_VERSION_MINOR "0" CACHE STRING "")
set(EMULATOR_VERSION_PATCH "0" CACHE STRING "")
execute_process(
COMMAND git log --format=%h -1
WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
OUTPUT_VARIABLE GIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
add_definitions(-DEMULATOR_HASH=${GIT_HASH})
if (ENABLE_VCPKG)
# check if vcpkg is shallow and unshallow it if necessary
execute_process(
COMMAND git rev-parse --is-shallow-repository
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/dependencies/vcpkg
OUTPUT_VARIABLE is_vcpkg_shallow
OUTPUT_STRIP_TRAILING_WHITESPACE
)
if(is_vcpkg_shallow STREQUAL "true")
message(STATUS "vcpkg is shallow. Unshallowing it now...")
execute_process(
COMMAND git fetch --unshallow
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/dependencies/vcpkg"
RESULT_VARIABLE result
OUTPUT_VARIABLE output
)
endif()
if(UNIX AND NOT APPLE AND NOT VCPKG_TARGET_ANDROID)
set(VCPKG_OVERLAY_PORTS "${CMAKE_CURRENT_LIST_DIR}/dependencies/vcpkg_overlay_ports_linux")
elseif(APPLE)
set(VCPKG_OVERLAY_PORTS "${CMAKE_CURRENT_LIST_DIR}/dependencies/vcpkg_overlay_ports_mac")
else()
set(VCPKG_OVERLAY_PORTS "${CMAKE_CURRENT_LIST_DIR}/dependencies/vcpkg_overlay_ports")
endif()
if(VCPKG_TARGET_ANDROID)
set(ENV{ANDROID_NDK_HOME} ${ANDROID_NDK})
set(ENV{VCPKG_ROOT} "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/vcpkg")
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/vcpkg_android.cmake")
else()
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/vcpkg/scripts/buildsystems/vcpkg.cmake"
CACHE STRING "Vcpkg toolchain file")
endif()
# Set this so that all the various find_package() calls don't need an explicit
# CONFIG option
set(CMAKE_FIND_PACKAGE_PREFER_CONFIG TRUE)
if (WIN32)
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
endif()
endif()
project(Cemu VERSION 2.0.0)
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
add_compile_definitions($<$<CONFIG:Debug>:CEMU_DEBUG_ASSERT>) # if build type is debug, set CEMU_DEBUG_ASSERT
add_definitions(-DEMULATOR_VERSION_MAJOR=${EMULATOR_VERSION_MAJOR})
add_definitions(-DEMULATOR_VERSION_MINOR=${EMULATOR_VERSION_MINOR})
add_definitions(-DEMULATOR_VERSION_PATCH=${EMULATOR_VERSION_PATCH})
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# enable link time optimization for release builds
if(NOT ANDROID)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE ON)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO ON)
endif()
if (MSVC)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT CemuBin)
# floating point model: precise, fiber safe optimizations
add_compile_options(/EHsc /fp:precise)
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# Speeds up static linking (especially helpful in incremental compilation)
if((CMAKE_LINKER MATCHES ".*lld-link.*") AND (CMAKE_AR MATCHES ".*llvm-lib.*"))
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY STATIC_LIBRARY_OPTIONS /llvmlibthin)
endif()
else()
add_compile_options(/GT)
endif()
# enable additional optimization flags for release builds
add_compile_options($<$<CONFIG:Release,RelWithDebInfo>:/Oi>) # enable intrinsic functions
add_compile_options($<$<CONFIG:Release,RelWithDebInfo>:/Ot>) # favor speed
endif()
if (APPLE)
enable_language(OBJC OBJCXX)
endif()
if (UNIX AND NOT APPLE)
option(ENABLE_WAYLAND "Build with Wayland support" ON)
option(ENABLE_FERAL_GAMEMODE "Enables Feral Interactive GameMode Support" ON)
endif()
option(ENABLE_OPENGL "Enables the OpenGL backend" ON)
option(ENABLE_VULKAN "Enables the Vulkan backend" ON)
option(ENABLE_DISCORD_RPC "Enables the Discord Rich Presence feature" ON)
# input backends
if (WIN32)
option(ENABLE_XINPUT "Enables the usage of XInput" ON)
option(ENABLE_DIRECTINPUT "Enables the usage of DirectInput" ON)
add_compile_definitions(HAS_DIRECTINPUT)
endif()
option(ENABLE_HIDAPI "Build with HIDAPI" ON)
option(ENABLE_SDL "Enables the SDLController backend" ON)
# audio backends
if (WIN32)
option(ENABLE_DIRECTAUDIO "Enables the directaudio backend" ON)
option(ENABLE_XAUDIO "Enables the xaudio backend" ON)
endif()
option(ENABLE_CUBEB "Enabled cubeb backend" ON)
# usb hid backends
if (WIN32)
option(ENABLE_NSYSHID_WINDOWS_HID "Enables the native Windows HID backend for nsyshid" ON)
endif ()
# libusb and windows hid backends shouldn't be active at the same time; otherwise we'd see all devices twice!
if (NOT ENABLE_NSYSHID_WINDOWS_HID)
option(ENABLE_NSYSHID_LIBUSB "Enables the libusb backend for nsyshid" ON)
else ()
set(ENABLE_NSYSHID_LIBUSB OFF CACHE BOOL "" FORCE)
endif ()
if (ENABLE_NSYSHID_WINDOWS_HID)
add_compile_definitions(NSYSHID_ENABLE_BACKEND_WINDOWS_HID)
endif ()
if (ENABLE_NSYSHID_LIBUSB)
add_compile_definitions(NSYSHID_ENABLE_BACKEND_LIBUSB)
endif ()
option(ENABLE_WXWIDGETS "Build with wxWidgets UI (Currently required)" ON)
set(THREADS_PREFER_PTHREAD_FLAG true)
find_package(Threads REQUIRED)
if(ENABLE_SDL)
find_package(SDL2 REQUIRED)
add_compile_definitions("HAS_SDL=1")
endif()
find_package(CURL REQUIRED)
find_package(pugixml REQUIRED)
find_package(RapidJSON REQUIRED)
find_package(Boost COMPONENTS program_options filesystem nowide REQUIRED)
if(ANDROID)
find_package(Boost COMPONENTS context iostreams REQUIRED)
endif()
find_package(libzip REQUIRED)
find_package(glslang REQUIRED)
find_package(ZLIB REQUIRED)
find_package(zstd MODULE REQUIRED) # MODULE so that zstd::zstd is available
find_package(OpenSSL COMPONENTS Crypto SSL REQUIRED)
find_package(glm REQUIRED)
find_package(fmt 9 REQUIRED)
find_package(PNG REQUIRED)
# glslang versions older than 11.11.0 define targets without a namespace
if (NOT TARGET glslang::SPIRV AND TARGET SPIRV)
add_library(glslang::SPIRV ALIAS SPIRV)
endif()
if (UNIX AND NOT APPLE AND NOT ANDROID)
find_package(X11 REQUIRED)
if (ENABLE_WAYLAND)
find_package(Wayland REQUIRED Client)
find_package(WaylandScanner REQUIRED)
find_package(WaylandProtocols 1.15 REQUIRED)
ecm_add_wayland_client_protocol(WAYLAND_PROTOCOL_SRCS
PROTOCOL "${WaylandProtocols_DATADIR}/stable/viewporter/viewporter.xml"
BASENAME viewporter)
add_library(CemuWaylandProtocols STATIC ${WAYLAND_PROTOCOL_SRCS})
target_include_directories(CemuWaylandProtocols PUBLIC "${CMAKE_CURRENT_BINARY_DIR}")
add_compile_definitions(HAS_WAYLAND)
endif()
find_package(GTK3 REQUIRED)
endif()
if (ENABLE_VULKAN)
include_directories("dependencies/Vulkan-Headers/include")
endif()
if (ENABLE_OPENGL)
find_package(OpenGL REQUIRED)
endif()
if (ENABLE_DISCORD_RPC)
add_compile_definitions(ENABLE_DISCORD_RPC)
add_subdirectory(dependencies/discord-rpc EXCLUDE_FROM_ALL)
target_include_directories(discord-rpc INTERFACE ./dependencies/discord-rpc/include)
endif()
if (ENABLE_HIDAPI)
find_package(hidapi REQUIRED)
set(ENABLE_WIIMOTE ON)
add_compile_definitions(HAS_HIDAPI)
endif ()
if(UNIX AND NOT APPLE AND NOT ANDROID)
if(ENABLE_FERAL_GAMEMODE)
add_compile_definitions(ENABLE_FERAL_GAMEMODE)
add_subdirectory(dependencies/gamemode EXCLUDE_FROM_ALL)
target_include_directories(gamemode INTERFACE ./dependencies/gamemode/lib)
endif()
endif()
if (ENABLE_WXWIDGETS)
find_package(wxWidgets 3.2 REQUIRED COMPONENTS base core gl propgrid xrc)
endif()
if (ENABLE_CUBEB)
if (NOT ENABLE_VCPKG)
find_package(cubeb)
endif()
if (NOT cubeb_FOUND)
option(BUILD_TESTS "" OFF)
option(BUILD_TOOLS "" OFF)
option(BUNDLE_SPEEX "" OFF)
set(USE_WINMM OFF CACHE BOOL "")
add_subdirectory("dependencies/cubeb" EXCLUDE_FROM_ALL)
set_property(TARGET cubeb PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
add_library(cubeb::cubeb ALIAS cubeb)
endif()
add_compile_definitions("HAS_CUBEB=1")
endif()
add_subdirectory("dependencies/ih264d" EXCLUDE_FROM_ALL)
if(CMAKE_SYSTEM_PROCESSOR MATCHES "(aarch64)|(AARCH64)")
add_subdirectory("dependencies/xbyak_aarch64" EXCLUDE_FROM_ALL)
endif()
find_package(ZArchive)
if (NOT ZArchive_FOUND)
add_subdirectory("dependencies/ZArchive" EXCLUDE_FROM_ALL)
endif()
add_subdirectory(src)