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rawai-civ-romeemp.per
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rawai-civ-romeemp.per
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;civ specific structure preferences
(defrule
(goal current-phase 1)
=>
(up-modify-goal desired-number-towncenters c:= 1)
(up-modify-goal desired-number-barracks c:= 1)
(up-modify-goal desired-number-ranges c:= 0)
(up-modify-goal desired-number-stables c:= 0)
(up-modify-goal desired-number-workshops c:= 0)
(up-modify-goal desired-number-blacksmiths c:= 0)
(up-modify-goal desired-number-markets c:= 0)
(up-modify-goal desired-number-docks c:= 1)
(up-modify-goal desired-number-universities c:= 0)
(up-modify-goal desired-number-monasteries c:= 0)
(disable-self)
)
(defrule
(goal current-phase 1)
=>
(up-modify-goal desired-number-castles c:= 0)
(up-modify-goal desired-number-outposts c:= 0)
(up-modify-goal desired-number-watchtowers c:= 0)
(up-modify-goal desired-number-seatowers c:= 0)
(up-modify-goal desired-number-shipyards c:= 0)
(disable-self)
)
(defrule
(goal current-phase 2)
=>
(up-modify-goal desired-number-towncenters c:= 1)
(up-modify-goal desired-number-barracks c:= 1)
(up-modify-goal desired-number-ranges c:= 1)
(up-modify-goal desired-number-stables c:= 1)
(up-modify-goal desired-number-workshops c:= 0)
(up-modify-goal desired-number-blacksmiths c:= 1)
(up-modify-goal desired-number-markets c:= 1)
(up-modify-goal desired-number-docks c:= 1)
(up-modify-goal desired-number-universities c:= 1)
(up-modify-goal desired-number-monasteries c:= 0)
(disable-self)
)
(defrule
(goal current-phase 2)
=>
(up-modify-goal desired-number-castles c:= 0)
(up-modify-goal desired-number-outposts c:= 0)
(up-modify-goal desired-number-watchtowers c:= 0)
(up-modify-goal desired-number-seatowers c:= 0)
(up-modify-goal desired-number-shipyards c:= 0)
(disable-self)
)
(defrule
(goal current-phase 3)
=>
(up-modify-goal desired-number-towncenters c:= 1)
(up-modify-goal desired-number-barracks c:= 1)
(up-modify-goal desired-number-ranges c:= 1)
(up-modify-goal desired-number-stables c:= 1)
(up-modify-goal desired-number-workshops c:= 0)
(up-modify-goal desired-number-blacksmiths c:= 1)
(up-modify-goal desired-number-markets c:= 1)
(up-modify-goal desired-number-docks c:= 2)
(up-modify-goal desired-number-universities c:= 1)
(up-modify-goal desired-number-monasteries c:= 0)
(disable-self)
)
(defrule
(goal current-phase 3)
=>
(up-modify-goal desired-number-castles c:= 0)
(up-modify-goal desired-number-outposts c:= 2)
(up-modify-goal desired-number-watchtowers c:= 4)
(up-modify-goal desired-number-seatowers c:= 4)
(up-modify-goal desired-number-shipyards c:= 2)
(disable-self)
)
(defrule
(goal current-phase 4)
=>
(up-modify-goal desired-number-towncenters c:= 4)
(up-modify-goal desired-number-barracks c:= 3)
(up-modify-goal desired-number-ranges c:= 2)
(up-modify-goal desired-number-stables c:= 2)
(up-modify-goal desired-number-workshops c:= 1)
(up-modify-goal desired-number-blacksmiths c:= 1)
(up-modify-goal desired-number-markets c:= 1)
(up-modify-goal desired-number-docks c:= 2)
(up-modify-goal desired-number-universities c:= 1)
(up-modify-goal desired-number-monasteries c:= 1)
(disable-self)
)
(defrule
(goal current-phase 4)
=>
(up-modify-goal desired-number-castles c:= 1)
(up-modify-goal desired-number-outposts c:= 4)
(up-modify-goal desired-number-watchtowers c:= 10)
(up-modify-goal desired-number-seatowers c:= 5)
(up-modify-goal desired-number-shipyards c:= 2)
(disable-self)
)
(defrule
(goal current-phase 5)
=>
(up-modify-goal desired-number-towncenters c:= 8)
(up-modify-goal desired-number-barracks c:= 6)
(up-modify-goal desired-number-ranges c:= 3)
(up-modify-goal desired-number-stables c:= 4)
(up-modify-goal desired-number-workshops c:= 4)
(up-modify-goal desired-number-blacksmiths c:= 1)
(up-modify-goal desired-number-markets c:= 2)
(up-modify-goal desired-number-docks c:= 2)
(up-modify-goal desired-number-universities c:= 1)
(up-modify-goal desired-number-monasteries c:= 2)
(disable-self)
)
(defrule
(goal current-phase 5)
=>
(up-modify-goal desired-number-castles c:= 4)
(up-modify-goal desired-number-outposts c:= 6)
(up-modify-goal desired-number-watchtowers c:= 10)
(up-modify-goal desired-number-seatowers c:= 5)
(up-modify-goal desired-number-shipyards c:= 8)
(disable-self)
)
;Always Train Militia/Swordsmen
(defrule
(goal current-phase 5)
(unit-type-count-total militiaman-line g:< desired-number-antiinfantry)
(can-train militiaman-line)
=>
(train militiaman-line)
)
;Always have some Spearmen
(defrule
(goal current-phase 5)
(unit-type-count-total spearman-line g:< gl-one-percent)
(can-train spearman-line)
=>
(train spearman-line)
)
;Otherwise, train them to counter Cavalry and Cavalry Archers
(defrule
(goal current-phase 5)
(or
(goal train-anti-cavalry 1)
(goal train-anti-cavalryarcher 1)
)
(unit-type-count-total spearman-line g:< desired-number-anticavalrytrash)
(can-train spearman-line)
=>
(train spearman-line)
)
;Use Cavalry Archers against Cavalry
(defrule
(goal current-phase 5)
(goal train-anti-cavalry 1)
(unit-type-count-total cavalry-archer-line g:< desired-number-anticavalry)
(can-train cavalry-archer-line)
=>
(train cavalry-archer-line)
)
;Use Crossbowmen against Infantry
(defrule
(goal current-phase 5)
(goal train-anti-infantry 1)
(unit-type-count-total crossbowman g:< desired-number-antiinfantry)
(can-train crossbowman)
=>
(train crossbowman)
)
;Use Skirmishers against Archers & Cavalry Archers
(defrule
(goal current-phase 5)
(or
(goal train-anti-archer 1)
(goal train-anti-cavalryarcher 1)
)
(unit-type-count-total skirmisher-line g:< desired-number-antiarchertrash)
(can-train skirmisher-line)
=>
(train skirmisher-line)
)
;Use Mangonels against Archers(but not Cavalry Archers) in addition to Skirmishers
(defrule
(goal current-phase 5)
(goal train-anti-archer 1)
(unit-type-count-total mangonel-line g:< desired-number-antiarcher)
(can-train mangonel-line)
=>
(train mangonel-line)
)
;Scorpions are used to counter infantry, archers, cav archers
(defrule
(goal current-phase 5)
(or
(goal train-anti-infantry 1)
(or
(goal train-anti-archer 1)
(goal train-anti-cavalryarcher 1)
)
)
(unit-type-count-total scorpion-line g:< desired-number-antielephant)
(can-train scorpion-line)
=>
(train scorpion-line)
)
;Catapults are used when there are enemy siege weapons present
(defrule
(goal current-phase 5)
(goal train-anti-siege 1)
(unit-type-count-total catapult g:< desired-number-antisiege)
(can-train catapult)
=>
(train catapult)
)
;The Roman Empire wield Cavalry against Infantry, Archers, and Siege
(defrule
(goal current-phase 5)
(or
(goal train-anti-infantry 1)
(or
(goal train-anti-archer 1)
(goal train-anti-siege 1)
)
)
(unit-type-count-total cavalry-line g:< desired-number-antisiege)
(can-train cavalry-line)
=>
(train cavalry-line)
)
;Scout/Light Cavalry are also used as anti-priest & anti-siege trash
(defrule
(goal current-phase 5)
(or
(goal train-anti-priest 1)
(goal train-anti-siege 1)
)
(unit-type-count-total scout-cavalry-line g:< gl-one-percent)
(can-train scout-cavalry-line)
=>
(train scout-cavalry-line)
)
;Navy, generic train rules that affect <x>reme etc training are in military-units-common.per
;Train Quadriremes/Quinqueremes to complement our <x>remes and Hemiolia
(defrule
(goal current-phase 5)
(or
(goal train-remes 1)
(goal train-hemiolia 1)
)
(wood-amount > 300)
(unit-type-count-total quadrireme-line g:< desired-number-qremes)
(can-train quadrireme-line)
=>
(train quadrireme-line)
)
;Train Juggernauts if you cannot afford Octeres
(defrule
(goal current-phase 5)
(not
(can-afford-unit octeres)
)
(wood-amount > 250)
(unit-type-count-total juggernaut-line g:< desired-number-juggernauts)
(can-train juggernaut-line)
=>
(train juggernaut-line)
)
;Else train Octeres
(defrule
(goal current-phase 5)
(wood-amount > 350)
(unit-type-count-total octeres g:< desired-number-octeres)
(can-train octeres)
=>
(train octeres)
)
(defrule
(goal current-phase 5)
(unit-type-count-total legionary-ranged-line g:< desired-number-uniqueunitone)
(can-train legionary-ranged-line)
=>
(train legionary-ranged-line)
)
(defrule
(goal current-phase 5)
(goal train-anti-cavalry 1)
(unit-type-count-total praetorian-prefect-line g:< desired-number-anticavalry)
(can-train praetorian-prefect-line)
=>
(train praetorian-prefect-line)
)
; Upgrade Praetorian Prefect
(defrule
(up-compare-goal villager-count g:>= upgrade-military-villager-requirement)
(goal upgrade-military-lines 1)
(can-research-with-escrow ri-elite-praetorian-prefect)
=>
(release-escrow food)
(release-escrow gold)
(research ri-elite-praetorian-prefect)
(chat-local-to-self "research elite praetorian prefect")
)
;unique technologies
;Siege Ballistae for Team Games
(defrule
(up-compare-goal villager-count g:>= upgrade-other-villager-requirement)
(goal upgrade-other 1)
(and
(goal flank-position 1)
(goal team-game YES)
)
(can-train-with-escrow ut-siege-ballistae)
=>
(release-escrow wood)
(release-escrow gold)
(train ut-siege-ballistae)
(chat-local-to-self "research siege ballistae(UT)")
)
;Siege Ballistae for Solo Games
(defrule
(up-compare-goal villager-count g:>= upgrade-other-villager-requirement)
(goal upgrade-other 1)
(goal team-game NO)
(can-train-with-escrow ut-siege-ballistae)
=>
(release-escrow wood)
(release-escrow gold)
(train ut-siege-ballistae)
(chat-local-to-self "research siege ballistae(UT)")
)
;Castra Network for Team Games, will not be done in Solo Games
(defrule
(up-compare-goal villager-count g:>= upgrade-other-villager-requirement)
(goal upgrade-other 1)
(and
(goal flank-position 0)
(goal team-game YES)
)
(can-train-with-escrow ut-castra-network)
=>
(release-escrow wood)
(release-escrow stone)
(train ut-castra-network)
(chat-local-to-self "research castra network(UT)")
)
;Pax Romana for Team Games
(defrule
(up-compare-goal villager-count g:>= upgrade-other-villager-requirement)
(goal upgrade-other 1)
(and
(goal flank-position 0)
(goal team-game YES)
)
(can-train-with-escrow ut-pax-romana)
=>
(release-escrow food)
(release-escrow gold)
(train ut-siege-ballistae)
(chat-local-to-self "research pax romana(UT)")
)
;Pax Romana for Solo Games
(defrule
(up-compare-goal villager-count g:>= upgrade-other-villager-requirement)
(goal upgrade-other 1)
(goal team-game NO)
(can-train-with-escrow ut-siege-ballistae)
=>
(release-escrow food)
(release-escrow gold)
(train ut-pax-romana)
(chat-local-to-self "research pax romana(UT)")
)
;Diocletian Reforms for Team Games, will not be done in Solo Games
(defrule
(up-compare-goal villager-count g:>= upgrade-other-villager-requirement)
(goal upgrade-other 1)
(and
(goal flank-position 1)
(goal team-game YES)
)
(can-train-with-escrow ut-diocletian-reforms)
=>
(release-escrow wood)
(release-escrow stone)
(train ut-diocletian-reforms)
(chat-local-to-self "research diocletian reforms(UT)")
)